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Project Ideas/Start New Projects =>
Your Projects
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Sage Orator
Advanced Member
Joined: 23 Apr 2006 Posts: 337
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Posted: 04 Jun 2006 06:32:44 pm Post subject: |
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I am thinking about starting a project that is essentially a first person shooter, not to be confused with a shoot 'em up. I plan for it to be a summer long, at least, project. Unfortunatly I already have six other projects. Anyway any suggestions on how I should start out or if it's possible.
BTW are there any other fps's out there? |
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axcho
Active Member
Joined: 09 Nov 2004 Posts: 555
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Posted: 04 Jun 2006 06:58:20 pm Post subject: |
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Try these:
Gemini
Wolfenstein
Or Mine:
Ionquest
Actually, I have a better engine that uses the graph screen, but I haven't done anything with it yet. |
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Sage Orator
Advanced Member
Joined: 23 Apr 2006 Posts: 337
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Posted: 04 Jun 2006 07:09:42 pm Post subject: |
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Thanks a lot. I'm gonna look at those.
Yours is the only one in Basic. Anyway what exactly, this is probably noobish, is raycasting.
Last edited by Guest on 04 Jun 2006 07:24:38 pm; edited 1 time in total |
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kalan_vod
Advanced Member
Joined: 04 Sep 2005 Posts: 446
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Sage Orator
Advanced Member
Joined: 23 Apr 2006 Posts: 337
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Posted: 05 Jun 2006 08:38:54 am Post subject: |
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Thanks, I'm not sure whether I will, or even could, do raycasting. Anyway, I'll keep you guys updated. I have the main story done. |
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kermmartian Site Admin Kemetech
Calc Guru
Joined: 20 Mar 2004 Posts: 1220
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Sage Orator
Advanced Member
Joined: 23 Apr 2006 Posts: 337
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Posted: 05 Jun 2006 06:42:55 pm Post subject: |
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No disrespect meant. I just searched raycaster, still figuring out what one is exactly, and yours didn't come up. That's what I was speaking of.
Thanks for all the help guys. Development is going, though very very slowly, foreward.
Last edited by Guest on 05 Jun 2006 06:44:31 pm; edited 1 time in total |
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tr1p1ea
Elite
Joined: 03 Aug 2003 Posts: 870
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Posted: 06 Jun 2006 12:35:26 am Post subject: |
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FPS's are always cool. One thing that you must make sure you do is not set your aims too high, calcs are good but like fully 3d grayscale shooters are a little over the top (for now ).
Could you possibly give us any hints as to what the story will involve? . |
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Sage Orator
Advanced Member
Joined: 23 Apr 2006 Posts: 337
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Posted: 06 Jun 2006 08:49:06 am Post subject: |
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Let's see...it's a mix between the later Ender's Game books and an enormous xenocide/genocide. I'll put up the attachment when I get home. Okay I got it up. I left room open for a sequel.
I don't expect too much, especially right now. I'll probably do what I do with all of my games and update it a thousand times until it is completly different from the original.
Last edited by Guest on 06 Jun 2006 03:18:48 pm; edited 1 time in total |
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axcho
Active Member
Joined: 09 Nov 2004 Posts: 555
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Posted: 06 Jun 2006 03:41:08 pm Post subject: |
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Is this going to be in BASIC? Because I can't think of how you would do it in BASIC without raycasting. If you want, you can use the graph screen raycasting engine (faster than Ionquest) that I made. I can help you figure out how to use it for your game.
Could you post a description of the type of gameplay you want to have in the game? |
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