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This is an archived, read-only copy of the United-TI subforum , including posts and topic from May 2003 to April 2012. If you would like to discuss any of the topics in this forum, you can visit Cemetech's Your Projects subforum. Some of these topics may also be directly-linked to active Cemetech topics. If you are a Cemetech member with a linked United-TI account, you can link United-TI topics here with your current Cemetech topics.

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elfprince13
Retired


Super Elite (Last Title)


Joined: 11 Apr 2005
Posts: 3500

Posted: 03 Jan 2006 04:45:53 pm    Post subject:

I would like to test. elfprince13@gmail.com

bananaman wrote:
chessfreak2007@yahoo.com
[post="65928"]<{POST_SNAPBACK}>[/post]

you want a GMail invite?

Quote:
yeah!! happy to be on the team. unfortunately, i've been having a spot of trouble with Ti-Connect lately, so i'll be a little longer starting up then anticipated. not long now, though. (if anyone has any ideas about how to reinstall TI-Connect when it's never been formally uninstalled, please tell)


shoot me an email with what version you are using, and I can help with this, I learned how to do this a while back when I installed it on a teachers computer and then she wanted to upgrade


Last edited by Guest on 03 Jan 2006 04:48:45 pm; edited 1 time in total
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kalan_vod


Advanced Member


Joined: 04 Sep 2005
Posts: 446

Posted: 03 Jan 2006 04:50:17 pm    Post subject:

elfprince13 wrote:
I would like to test. elfprince13@gmail.com

bananaman wrote:
chessfreak2007@yahoo.com
[post="65928"]<{POST_SNAPBACK}>[/post]

you want a GMail invite?

Quote:
yeah!! happy to be on the team. unfortunately, i've been having a spot of trouble with Ti-Connect lately, so i'll be a little longer starting up then anticipated. not long now, though. (if anyone has any ideas about how to reinstall TI-Connect when it's never been formally uninstalled, please tell)


shoot me an email with what version you are using, and I can help with this, I learned how to do this a while back when I installed it on a teachers computer and then she wanted to upgrade
[post="65930"]<{POST_SNAPBACK}>[/post]

Idk what happened to him he disappeared, I wish he had stayed but o well.



Last edited by Guest on 03 Jan 2006 06:04:46 pm; edited 1 time in total
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DJ Omnimaga
http://i-lost-the-ga.me


Calc Guru


Joined: 14 Nov 2003
Posts: 1196

Posted: 03 Jan 2006 07:40:17 pm    Post subject:

Nice can I test? It might be slow due to my business but I will prbly be able to manage to find time to test it :)

my email is
<NO SPAM> o m n i m a g a @ g m a i l . c o m </NO SPAM>
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kalan_vod


Advanced Member


Joined: 04 Sep 2005
Posts: 446

Posted: 11 Jan 2006 11:48:04 pm    Post subject:

Update [01/11/06]:
Thanks to the people who have shown interest in this project.

Things added since last update:
-More rooms.
-A in game menu for exits and for save/load.
-The game now can load from the title screen.
-Detection of save files, if one isn't there it will not load and return to the menu.

Things to be added:
-More rooms/puzzles.
-Add a in game menu for exits and possibly for save/load.
-Add more to the story line.
-Work on the read me.
-Set up for beta testers.
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bananaman
Indestructible


Calc Guru


Joined: 12 Sep 2005
Posts: 1124

Posted: 12 Jan 2006 12:33:58 pm    Post subject:

Cool, It sounds like it's moving along pretty quick. Keep up the work.


elfprince13 wrote:
bananaman wrote:
chessfreak2007@yahoo.com
[post="65928"]<{POST_SNAPBACK}>[/post]

you want a GMail invite?




Yeah, That would be nice.
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kalan_vod


Advanced Member


Joined: 04 Sep 2005
Posts: 446

Posted: 20 Jan 2006 11:50:42 am    Post subject:

Update [01/20/06]:
This is still under development, for those who care.

Things added since last update:
-In game menu for exits and save/load.
-Made the game menus a little more graphical.
-Added one new level .

Things to be added:
-More rooms/puzzles.
-Add more to the story line.
-Work on the read me.

This had become more of a project than I have started to make it. It will no longer be a quick little game I make, but one of my largest projects yet. Also I made a collage of the levels, but you can't see them Razz (it would give away a few secrets!). More info can be found at kalan.us.


Last edited by Guest on 20 Jan 2006 12:17:24 pm; edited 1 time in total
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kalan_vod


Advanced Member


Joined: 04 Sep 2005
Posts: 446

Posted: 23 Jan 2006 06:21:19 pm    Post subject:

Well all there is to post is a ss.
Quote:

Looks and runs smoother on calc.
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kalan_vod


Advanced Member


Joined: 04 Sep 2005
Posts: 446

Posted: 01 Apr 2009 12:27:10 am    Post subject:

Update [03/31/09]:
This is being totally re-written, the data is even being re-optimized into a more efficient form for memory sake.

Things added since last update:
-Nothing, it is being totally re-written

Things to be added:
-More rooms/puzzles.
-Add more to the story line.
-Work on the read me.

This was a project I had hit hard, but lost interest. It is a larger project than I normally work on, and thus less likely to be completed. I do look forward to coding on this, but I re-started this back in January this year and have not worked on it since about early February. More info can be found at kalanrock.us, which contains the history of this project.

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simplethinker
snjwffl


Active Member


Joined: 25 Jul 2006
Posts: 700

Posted: 01 Apr 2009 07:44:43 am    Post subject:

Wow, that looks great :biggrin:

Was that screen shot from an 83 or 84?
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Mapar007


Advanced Member


Joined: 04 Oct 2008
Posts: 365

Posted: 01 Apr 2009 10:59:19 am    Post subject:

In BASIC with only xLib!!! Neutral Neutral


Awesome...
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kalan_vod


Advanced Member


Joined: 04 Sep 2005
Posts: 446

Posted: 01 Apr 2009 05:23:48 pm    Post subject:

The ROM is a 83+SE, should have noted it was in 15MHZ mode. And thank you guys for the comments! I started this (and many many other projects) in xLIB, and I will start using Celtic one day (once full xLIB support is configured).
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