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DJ Omnimaga http://i-lost-the-ga.me
Calc Guru
Joined: 14 Nov 2003 Posts: 1196
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Posted: 06 Oct 2005 08:28:57 am Post subject: |
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ooh awesome, but what emu did u used to take it? O-o GS seems to fade in and out slowly |
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kalan_vod
Advanced Member
Joined: 04 Sep 2005 Posts: 446
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Posted: 06 Oct 2005 08:54:51 am Post subject: |
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Kevin wrote: ooh awesome, but what emu did u used to take it? O-o GS seems to fade in and out slowly
[post="57950"]<{POST_SNAPBACK}>[/post]
Yeah I can't get any emulator to make it any better....What do you use if you would'nt mind emailing me or pm . kalan_vod@lycos.com |
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DJ Omnimaga http://i-lost-the-ga.me
Calc Guru
Joined: 14 Nov 2003 Posts: 1196
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Posted: 06 Oct 2005 09:38:12 am Post subject: |
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http://www.hszk.bme.hu/~pg429/pindurti/
make sure you dont change the contrase because PTI screenshotted reduce the amount of colors in screenshots to 8 if I remember so sometimes gs might completly turn black or white.
Last edited by Guest on 06 Oct 2005 09:40:50 am; edited 1 time in total |
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kalan_vod
Advanced Member
Joined: 04 Sep 2005 Posts: 446
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Posted: 06 Oct 2005 05:48:45 pm Post subject: |
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Kevin wrote: http://www.hszk.bme.hu/~pg429/pindurti/
make sure you dont change the contrase because PTI screenshotted reduce the amount of colors in screenshots to 8 if I remember so sometimes gs might completly turn black or white.
[post="57953"]<{POST_SNAPBACK}>[/post]
I updated the ss with pindurti today. |
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kalan_vod
Advanced Member
Joined: 04 Sep 2005 Posts: 446
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Posted: 09 Oct 2005 12:36:43 am Post subject: |
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Today marks a great adventure for me, I have now been pleasured to receive a partner and teammate . Welcome: aforsy. |
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DJ Omnimaga http://i-lost-the-ga.me
Calc Guru
Joined: 14 Nov 2003 Posts: 1196
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Posted: 09 Oct 2005 02:49:29 pm Post subject: |
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coool what will we work on? |
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kalan_vod
Advanced Member
Joined: 04 Sep 2005 Posts: 446
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Posted: 09 Oct 2005 08:46:43 pm Post subject: |
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Kevin wrote: coool what will we work on? [post="58189"]<{POST_SNAPBACK}>[/post]
Right now he will go through the code and look at the progress of the game, then I believe he will be mostly involved in story and help with the graphics .
Last edited by Guest on 09 Oct 2005 09:54:52 pm; edited 1 time in total |
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aforsy the leaping penguin
Active Member
Joined: 13 Jul 2004 Posts: 653
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Posted: 15 Oct 2005 03:08:19 pm Post subject: |
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yeah!! happy to be on the team. unfortunately, i've been having a spot of trouble with Ti-Connect lately, so i'll be a little longer starting up then anticipated. not long now, though. (if anyone has any ideas about how to reinstall TI-Connect when it's never been formally uninstalled, please tell)
Last edited by Guest on 15 Oct 2005 03:13:09 pm; edited 1 time in total |
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kalan_vod
Advanced Member
Joined: 04 Sep 2005 Posts: 446
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Posted: 16 Oct 2005 12:10:46 am Post subject: |
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aforsy wrote: yeah!! happy to be on the team. unfortunately, i've been having a spot of trouble with Ti-Connect lately, so i'll be a little longer starting up then anticipated. not long now, though. (if anyone has any ideas about how to reinstall TI-Connect when it's never been formally uninstalled, please tell)
[post="58694"]<{POST_SNAPBACK}>[/post]
Well you aren't very active , with the connect issuse just regedit and delete all traces of ti and then try a reinstall.[/offtopic]
I have updated several things and optimized some code and will have a new ss before sat. 22 . |
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kalan_vod
Advanced Member
Joined: 04 Sep 2005 Posts: 446
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Posted: 08 Nov 2005 11:58:06 pm Post subject: |
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I haven't touched this in 3 weeks, I just wanted to post the most recent ss. |
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kalan_vod
Advanced Member
Joined: 04 Sep 2005 Posts: 446
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Posted: 29 Nov 2005 12:21:32 am Post subject: |
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Update [11/28/05]:
*Despite the lack of motivation recently, others have motivated me into finishing this. *
Things added since last update:
-The story has been started on and is nearing completion.
-The menus (in game) have been improved and optimized.
Things to be added:
-A weapons system.
-Implement an enemy detection system.
-Change title screen to fix issues with bad LCD drivers.
These will be added ASAP, however due to the fact that I am a lousy pixel artist the delay will be caused by this alone. Any contributions submitted by anyone would help speed the process, please pm or email me if you wish to do so. |
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katmaster
Newbie
Joined: 21 Sep 2005 Posts: 24
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Posted: 01 Dec 2005 11:16:47 pm Post subject: |
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Sounds cool! It's cool that your making it compatible with bad LCD drivers, cuz mine's CRAP |
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bananaman Indestructible
Calc Guru
Joined: 12 Sep 2005 Posts: 1124
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Posted: 02 Dec 2005 05:31:15 pm Post subject: |
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You want to see a bad LCD my friends won't run Mirage because of his. The screen is displayed at a slant and randomly flashes around. Alot of other programs do the same thing. |
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kalan_vod
Advanced Member
Joined: 04 Sep 2005 Posts: 446
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Posted: 02 Dec 2005 06:57:31 pm Post subject: |
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bananaman wrote: You want to see a bad LCD my friends won't run Mirage because of his. The screen is displayed at a slant and randomly flashes around. Alot of other programs do the same thing. [post="63048"]<{POST_SNAPBACK}>[/post]
Then good for him this is basic , also how about other shells? crunchy or Ion?
Last edited by Guest on 04 Dec 2005 02:02:28 pm; edited 1 time in total |
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bananaman Indestructible
Calc Guru
Joined: 12 Sep 2005 Posts: 1124
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Posted: 04 Dec 2005 01:20:52 pm Post subject: |
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I haven't tested Ion yet. I'm going to do that Monday. Crunchy is fine, but Nimbus does weird things too. |
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kalan_vod
Advanced Member
Joined: 04 Sep 2005 Posts: 446
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bananaman Indestructible
Calc Guru
Joined: 12 Sep 2005 Posts: 1124
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Posted: 07 Dec 2005 09:11:59 pm Post subject: |
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kalan_vod wrote:
the only problem with it is it specifically says. Not for the 83+ only works on the newer calculators. So far I haven't seen anything fix it or any other calculator like it. |
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katmaster
Newbie
Joined: 21 Sep 2005 Posts: 24
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Posted: 07 Dec 2005 11:40:31 pm Post subject: |
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Yeah my 83+ has a broken LCD driver, too. Someone needs to make a fix for the plain 83+..... |
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DJ Omnimaga http://i-lost-the-ga.me
Calc Guru
Joined: 14 Nov 2003 Posts: 1196
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Posted: 01 Jan 2006 10:06:41 pm Post subject: |
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how is it progressing so far? |
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kalan_vod
Advanced Member
Joined: 04 Sep 2005 Posts: 446
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Posted: 03 Jan 2006 04:35:07 pm Post subject: |
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Update [01/03/06]:
Thanks to the people who have shown interest in this project.
Things added since last update:
-Changed the title screen to fix issues with bad LCD drivers.
-Went from 9 programs/subprograms to 4.
-Added 7 new rooms.
-I have taken out the name entry routine, as it is utterly useless for this type of game.
-Optimized all the programs for speed and size.
-More puzzles have been added.
-There is an Elevator which is used once for the moment.
Things to be added:
-More rooms/puzzles.
-Add a in game menu for exits and possibly for save/load.
-Add more to the storyline.
-Work on the read me.
-Set up for beta testers.
Right now I could send a beta out, but I am a little unsatisfied with the story so as soon as I feel adequate a beta will be sent out. If you feel like you would like to test Res post your email and I might get back to you (I don't need many testers and I would like to pass it out to people I feel comfortable with), so please don't be offended if I don't reply to you. |
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