Res
This is an archived, read-only copy of the United-TI subforum , including posts and topic from May 2003 to April 2012. If you would like to discuss any of the topics in this forum, you can visit Cemetech's Your Projects subforum. Some of these topics may also be directly-linked to active Cemetech topics. If you are a Cemetech member with a linked United-TI account, you can link United-TI topics here with your current Cemetech topics.

This forum is locked: you cannot post, reply to, or edit topics. Project Ideas/Start New Projects => Your Projects
Res
Author Message
kalan_vod


Advanced Member


Joined: 04 Sep 2005
Posts: 446

Posted: 26 Sep 2005 06:41:33 pm    Post subject:

This is going to be a puzzle game.
Plans:
-Fix the storyline.
-Finish some features.
-Try to learn asm.
-Finish the game in asm

First Screen Shot:

Runs smoother and not as jumpy on calc.
Back to top
DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 26 Sep 2005 06:42:43 pm    Post subject:

that sprite looks very much like the one in DigiTan's RPG...

Edit: nice job, but I'm very much confused as to the "malfunctioning" message...


Last edited by Guest on 26 Sep 2005 07:45:31 pm; edited 1 time in total
Back to top
One_Fast_Kid


Advanced Newbie


Joined: 18 Sep 2005
Posts: 63

Posted: 26 Sep 2005 07:19:30 pm    Post subject:

Looks very promising! Good work!
Back to top
DigiTan
Unregistered HyperCam 2


Super Elite (Last Title)


Joined: 10 Nov 2003
Posts: 4468

Posted: 26 Sep 2005 07:25:28 pm    Post subject:

Yes, kalan_vod approached me over the email last winter and asked permission to use some the RW Demo sprites. It looks like the game has come a long way since I last saw it. Any info on the game background? Cool

Last edited by Guest on 26 Sep 2005 08:32:29 pm; edited 1 time in total
Back to top
Rezek
Better Than You


Calc Guru


Joined: 24 Apr 2005
Posts: 1229

Posted: 26 Sep 2005 08:25:11 pm    Post subject:

Does it run that fast on the calc? What is it, BASIC / XLib?
Back to top
kalan_vod


Advanced Member


Joined: 04 Sep 2005
Posts: 446

Posted: 26 Sep 2005 08:30:51 pm    Post subject:

Rezek wrote:
Does it run that fast on the calc? What is it, BASIC / XLib?
[post="57142"]<{POST_SNAPBACK}>[/post]

No, but the speed is really good, and yes basic w/ xLib.
I haven’t touched it in quite some time, but I recently updated it with the xLib app., instead of xLib and onmicalc.
Edit: The background (story?), well its similar to resident evil (hence the name Res :biggrin: ) and also like desolate is with puzzles. By the way, the puzzles will be more complex then in this screen shot Very Happy.


Last edited by Guest on 26 Sep 2005 08:33:13 pm; edited 1 time in total
Back to top
DJ Omnimaga
http://i-lost-the-ga.me


Calc Guru


Joined: 14 Nov 2003
Posts: 1196

Posted: 27 Sep 2005 09:30:21 am    Post subject:

nice to see you back in this game I havent seen much progress in the past 4 months (altough that might be becasue I dont go to MC much anymore), I think with xLIB APP you should be able to finish it in basic. Smile
Back to top
kalan_vod


Advanced Member


Joined: 04 Sep 2005
Posts: 446

Posted: 27 Sep 2005 05:39:53 pm    Post subject:

Kevin wrote:
nice to see you back in this game I havent seen much progress in the past 4 months (altough that might be becasue I dont go to MC much anymore), I think with xLIB APP you should be able to finish it in basic. Smile  [post="57180"]<{POST_SNAPBACK}>[/post]

Yeah, I know I could finish it in basic,but I would like to make progress in the asm field.....


Last edited by Guest on 28 Sep 2005 09:49:46 am; edited 1 time in total
Back to top
DJ Omnimaga
http://i-lost-the-ga.me


Calc Guru


Joined: 14 Nov 2003
Posts: 1196

Posted: 28 Sep 2005 08:12:05 am    Post subject:

or finish it in BASIC then make it in ASM
Back to top
elfprince13
Retired


Super Elite (Last Title)


Joined: 11 Apr 2005
Posts: 3500

Posted: 28 Sep 2005 09:16:58 am    Post subject:

that sounds like the best idea yet
Back to top
kalan_vod


Advanced Member


Joined: 04 Sep 2005
Posts: 446

Posted: 28 Sep 2005 12:35:39 pm    Post subject:

Kevin wrote:
or finish it in BASIC then make it in ASM  [post="57297"]<{POST_SNAPBACK}>[/post]

Well its really a simple desicion i guess, Basic version then maybee like part 2 in asm?
*Is really likeing UTI more than other forums he is afilliated with*


Last edited by Guest on 28 Sep 2005 05:57:29 pm; edited 1 time in total
Back to top
elfprince13
Retired


Super Elite (Last Title)


Joined: 11 Apr 2005
Posts: 3500

Posted: 28 Sep 2005 01:15:59 pm    Post subject:

or make it pure basic like Donut-Quest!!!!that is the sort of Basic game we need more of....single file, no sprite sheets, no memory hogging libraries. I am a recent convert to that sort of games, and programming them is more fun, because you have to think more
Back to top
DigiTan
Unregistered HyperCam 2


Super Elite (Last Title)


Joined: 10 Nov 2003
Posts: 4468

Posted: 28 Sep 2005 08:42:43 pm    Post subject:

I say definately finish up the BASIC version, then while you're at it, draw up plans for the ASM title. (Usually takes a ton of planning to pull of any puzzle game anyway.) Do you have a release date set up is it still a little too early for that?
Back to top
kalan_vod


Advanced Member


Joined: 04 Sep 2005
Posts: 446

Posted: 28 Sep 2005 08:54:07 pm    Post subject:

DigiTan wrote:
I say definately finish up the BASIC version, then while you're at it, draw up plans for the ASM title.  (Usually takes a ton of planning to pull of any puzzle game anyway.)  Do you have a release date set up is it still a little too early for that?  [post="57372"]<{POST_SNAPBACK}>[/post]

I lose intrest in programing so often, I sometimes don't know where to go with the game itself. If anyone would like to help in anyway email me at kalan_vod@lycos.com thanks.


Last edited by Guest on 28 Sep 2005 09:42:32 pm; edited 1 time in total
Back to top
DigiTan
Unregistered HyperCam 2


Super Elite (Last Title)


Joined: 10 Nov 2003
Posts: 4468

Posted: 28 Sep 2005 09:16:18 pm    Post subject:

That's happend to me in every game I've done so far. What I do to get around that now is write out everything I'm planning in advance. A lot of programmers will badmouth psuedocode, but darned if it doesn't kill writers' block.
Back to top
kalan_vod


Advanced Member


Joined: 04 Sep 2005
Posts: 446

Posted: 28 Sep 2005 10:31:08 pm    Post subject:

DigiTan wrote:
That's happend to me in every game I've done so far.  What I do to get around that now is write out everything I'm planning in advance.  A lot of programmers will badmouth psuedocode, but darned if it doesn't kill writers' block.  [post="57380"]<{POST_SNAPBACK}>[/post]

Or the put it on hold and hold and hold....and then they diappear OR drop the game Very Happy.


Last edited by Guest on 29 Sep 2005 10:08:07 am; edited 1 time in total
Back to top
DJ Omnimaga
http://i-lost-the-ga.me


Calc Guru


Joined: 14 Nov 2003
Posts: 1196

Posted: 29 Sep 2005 07:54:22 am    Post subject:

kalan_vod wrote:
*Is really likeing UTI more than other forums he is afilliated with*  [post="57305"]<{POST_SNAPBACK}>[/post]

Its nice that UTI now have more TI stuff talk, last year it was mostly computer and random talk, like cemtech and ticalcs.proboards41.com, now it seems a lot more balanced, not to mention more active. Also since most ppl here program BASIC unlike at MaxCoderz there are a lot less BASIC flaming, maybe not at all.

I like the idea of making the first game in BASIC then attempting at making a sequel in ASM then Smile


Last edited by Guest on 29 Sep 2005 10:08:18 am; edited 1 time in total
Back to top
DigiTan
Unregistered HyperCam 2


Super Elite (Last Title)


Joined: 10 Nov 2003
Posts: 4468

Posted: 29 Sep 2005 10:22:30 am    Post subject:

Random talk? Hey, I thought our topics on sporks and vending machines were very relevant to calculators. Heh heh. Razz

Anyway, which ever way you decide, check out a few ASM tutorials while you're still on the BASIC project. That might help sort things out and make the first week of coding a little less chaotic.


Last edited by Guest on 29 Sep 2005 10:22:45 am; edited 1 time in total
Back to top
aforsy
the leaping penguin


Active Member


Joined: 13 Jul 2004
Posts: 653

Posted: 05 Oct 2005 05:42:45 pm    Post subject:

it looks very interesting. i'm interested in collaborating with you, perhaps we can make it into something really awesome (it already looks like it is awesome). i sent you an e-mail that basically said the same thing.
Back to top
kalan_vod


Advanced Member


Joined: 04 Sep 2005
Posts: 446

Posted: 06 Oct 2005 02:36:20 am    Post subject:

aforsy wrote:
it looks very interesting. i'm interested in collaborating with you, perhaps we can make it into something really awesome (it already looks like it is awesome). i sent you an e-mail that basically said the same thing.
[post="57914"]<{POST_SNAPBACK}>[/post]

Check your email.

Here is a new screen shot, it's the title and is in grayscale, but it isn't given much justice by the ss. Haven't really touched this until tonight when I saw how great Kevin’s XXR title was Very Happy.

P.S. There are three different title screens, which is why I ran it a few times, also Cobb thanks for Pindurti Very Happy.
Edit: Ss is updated with pindurs' builtin screenshooting program Very Happy.


Last edited by Guest on 06 Oct 2005 08:53:26 am; edited 1 time in total
Back to top
Display posts from previous:   
Register to Join the Conversation
Have your own thoughts to add to this or any other topic? Want to ask a question, offer a suggestion, share your own programs and projects, upload a file to the file archives, get help with calculator and computer programming, or simply chat with like-minded coders and tech and calculator enthusiasts via the site-wide AJAX SAX widget? Registration for a free Cemetech account only takes a minute.

» Go to Registration page
Res
    » Goto page 1, 2, 3  Next
» View previous topic :: View next topic  
Page 1 of 3 » All times are UTC - 5 Hours

 

Advertisement