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mintai2003
Newbie
Joined: 20 Sep 2005 Posts: 4
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Posted: 23 Sep 2005 08:48:02 pm Post subject: |
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why cant my comp send these to my calc? im trying to install galaxian but it refuses to send over th z80 file :confused: |
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Rezek Better Than You
Calc Guru
Joined: 24 Apr 2005 Posts: 1229
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Posted: 23 Sep 2005 09:05:13 pm Post subject: |
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You don't send over the .z80 file, that's the source code itself
Instead; send over the .8xp file; thats the program.
Read the readme; it should tell you these things (at least; something like 'send galax.8xp to calc', etc). If not, complain to the author .
Furthermore; you need Mirage for that. You have this; correct? |
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mintai2003
Newbie
Joined: 20 Sep 2005 Posts: 4
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Posted: 24 Sep 2005 12:28:39 am Post subject: |
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oh wow! im surprised! mirage has really increased the game quality! my past games were nothing compared to the swift movements of my spacecraft. and once again, thx alot. |
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koolmansam375
Advanced Member
Joined: 09 Oct 2004 Posts: 254
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Posted: 24 Sep 2005 07:03:06 am Post subject: |
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mintai2003 wrote: oh wow! im surprised! mirage has really increased the game quality! my past games were nothing compared to the swift movements of my spacecraft. [post="56924"]<{POST_SNAPBACK}>[/post]
What?
Last edited by Guest on 24 Sep 2005 01:44:35 pm; edited 1 time in total |
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Rezek Better Than You
Calc Guru
Joined: 24 Apr 2005 Posts: 1229
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Posted: 24 Sep 2005 07:44:45 am Post subject: |
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I believe he just discovered assembly, as compared to the previous games he made (or had) in basic... |
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aforsy the leaping penguin
Active Member
Joined: 13 Jul 2004 Posts: 653
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Posted: 26 Sep 2005 12:47:22 pm Post subject: |
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yeah. welcome to the good stuff, mintai. |
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elfprince13 Retired
Super Elite (Last Title)
Joined: 11 Apr 2005 Posts: 3500
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Posted: 26 Sep 2005 01:51:50 pm Post subject: |
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I remember how jealous I was of Asm programs before I knew the difference....couldn't figure out how to make my duck look like a duck..... |
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Darth Android DragonOS Dev Team
Bandwidth Hog
Joined: 31 May 2003 Posts: 2104
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Posted: 03 Oct 2005 06:17:07 pm Post subject: |
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The cool part is now there are a ton of asm libraries that basic programs can use to achieve near-asm quality games |
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DJ Omnimaga http://i-lost-the-ga.me
Calc Guru
Joined: 14 Nov 2003 Posts: 1196
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Posted: 03 Oct 2005 07:12:31 pm Post subject: |
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Darth Android wrote: The cool part is now there are a ton of asm libraries that basic programs can use to achieve near-asm quality games [post="57700"]<{POST_SNAPBACK}>[/post]
*hides*
Last edited by Guest on 03 Oct 2005 08:09:31 pm; edited 1 time in total |
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elfprince13 Retired
Super Elite (Last Title)
Joined: 11 Apr 2005 Posts: 3500
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Posted: 03 Oct 2005 07:23:12 pm Post subject: |
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Yup....mmm...cough.....Theta-5, BattleBots, TanXz....lots of RPGs...Black Eagle |
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DarkerLine ceci n'est pas une |
Super Elite (Last Title)
Joined: 04 Nov 2003 Posts: 8328
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Posted: 03 Oct 2005 08:44:10 pm Post subject: |
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Of course, there are also certain pure Basic games out there well worth playing as well. Contra, for example, and Donut Quest... |
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DJ Omnimaga http://i-lost-the-ga.me
Calc Guru
Joined: 14 Nov 2003 Posts: 1196
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Posted: 03 Oct 2005 09:28:49 pm Post subject: |
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Sir Robin wrote: Of course, there are also certain pure Basic games out there well worth playing as well. Contra, for example, and Donut Quest...
[post="57736"]<{POST_SNAPBACK}>[/post]
that too and wacky fun random numbar generator 1.000069!!!!1!!1!!1!11!!!111111oneoneoneshift11!!1111exclamationmark!11111one1!!1!one
<very very off-topic>If it continue in this way I think you'll be the one deciding for next pixel art contest theme, according to the votes so far</very very off-topic>
Last edited by Guest on 03 Oct 2005 09:29:03 pm; edited 1 time in total |
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Darth Android DragonOS Dev Team
Bandwidth Hog
Joined: 31 May 2003 Posts: 2104
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Posted: 03 Oct 2005 10:39:34 pm Post subject: |
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Kevin wrote: Darth Android wrote: The cool part is now there are a ton of asm libraries that basic programs can use to achieve near-asm quality games [post="57700"]<{POST_SNAPBACK}>[/post]
*hides* [post="57707"]<{POST_SNAPBACK}>[/post]
You realize you are about to become one of the most popular guys at my school for XXR, right?
Last edited by Guest on 04 Oct 2005 09:34:29 am; edited 1 time in total |
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Brazucs I have no idea what my avatar is.
Super Elite (Last Title)
Joined: 31 Mar 2004 Posts: 3349
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Posted: 04 Oct 2005 11:37:54 am Post subject: |
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Quote: oh wow! im surprised! mirage has really increased the game quality! my past games were nothing compared to the swift movements of my spacecraft. and once again, thx alot. Welcome to the world of Assembly! Enjoy your stay, keep hand and feet off the calculator (well, maybe just the feet).
By the way, Mirage itself doesn't do anything to the game quality. Actually, if you have the 83 Silver, it slows down Basic games.
It's the games themselves that are in a special language that bypasses the calculator's conventional programming.
How am I doing with the n00b explanation?
Edit: Oh... delete Galaxian and download Phoenix. It's (better)E23.
Last edited by Guest on 04 Oct 2005 03:57:42 pm; edited 1 time in total |
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Darth Android DragonOS Dev Team
Bandwidth Hog
Joined: 31 May 2003 Posts: 2104
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Posted: 04 Oct 2005 08:34:18 pm Post subject: |
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They are different games... It'd be like saying delete Half-Life and install Counterstrike
They are similar, but not the same. I find Galaxian is much more of a challenge and more intertaining |
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DJ Omnimaga http://i-lost-the-ga.me
Calc Guru
Joined: 14 Nov 2003 Posts: 1196
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Posted: 04 Oct 2005 09:03:02 pm Post subject: |
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Darth Android wrote: Kevin wrote: Darth Android wrote: The cool part is now there are a ton of asm libraries that basic programs can use to achieve near-asm quality games [post="57700"]<{POST_SNAPBACK}>[/post]
*hides* [post="57707"]<{POST_SNAPBACK}>[/post]
You realize you are about to become one of the most popular guys at my school for XXR, right?
[post="57741"]<{POST_SNAPBACK}>[/post]
^^
Brazucs wrote: By the way, Mirage itself doesn't do anything to the game quality. Actually, if you have the 83 Silver, it slows down Basic games.
[post="57780"]<{POST_SNAPBACK}>[/post]
not anymore (I am wopndering if DOorCS do it?)
Last edited by Guest on 04 Oct 2005 09:03:28 pm; edited 1 time in total |
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