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Jedd
1980 Pong World Champion


Elite


Joined: 18 Nov 2003
Posts: 823

Posted: 13 Jan 2004 06:24:07 pm    Post subject:

This is ASM right? Because if so I can't help very much.
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Arcane Wizard
`semi-hippie`


Super Elite (Last Title)


Joined: 02 Jun 2003
Posts: 8993

Posted: 14 Jan 2004 11:29:56 am    Post subject:

89 basic I think, if it has such a thing.
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 14 Jan 2004 05:10:43 pm    Post subject:

Yes, it is TI-89 Basic.
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 14 Jan 2004 05:49:25 pm    Post subject:

I have finished drawing sprites for most of the items and will post them when I can.
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 15 Jan 2004 07:17:55 pm    Post subject:

Some pictures (mostly items plus a signpost).



Edit: why doesn't it work?


Last edited by Guest on 22 Jan 2004 05:51:31 pm; edited 1 time in total
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Jedd
1980 Pong World Champion


Elite


Joined: 18 Nov 2003
Posts: 823

Posted: 15 Jan 2004 08:09:04 pm    Post subject:

When I look at the pic alone, it says "URL Not Found". Maybe you didn't upload it correctly?
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DigiTan
Unregistered HyperCam 2


Super Elite (Last Title)


Joined: 10 Nov 2003
Posts: 4468

Posted: 15 Jan 2004 08:15:02 pm    Post subject:

Speaking of img links, can someone recommend a good (and free) image hosting site? I'm sick of having a red x where my avatar used to be.
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 16 Jan 2004 04:39:37 pm    Post subject:

If you became a member of UnitedTI, you could upload your avatar.
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 22 Jan 2004 05:52:06 pm    Post subject:

Okay, I got the pictures to work.
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 22 Jan 2004 05:59:37 pm    Post subject:

I'd be very thankful if you would remove this avatar discussion from the topic about my rpg.
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Darth Android
DragonOS Dev Team


Bandwidth Hog


Joined: 31 May 2003
Posts: 2104

Posted: 23 Jan 2004 02:06:37 pm    Post subject:

the vally of Xodar?
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 23 Jan 2004 05:09:54 pm    Post subject:

This already has a name, Dyestuff Valley, and I'm not changing it.
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 28 Jan 2004 10:19:10 am    Post subject:

Looking over the internet for names in my RPG to make sure I didn't copy, I found a picture of a Batik Hill Tribe Bag, which now appears in my signature.
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Arcane Wizard
`semi-hippie`


Super Elite (Last Title)


Joined: 02 Jun 2003
Posts: 8993

Posted: 28 Jan 2004 11:07:28 am    Post subject:

That should be the ultimate item, kills everything in sight and doubles al lyour stats or something.

It should be REALLY (as in takes 20 hours even if you use cheats and are the best player ever) difficult to get.
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 30 Jan 2004 06:00:13 pm    Post subject:

I wrote a story for english class about my RPG, if anyone wants to see it I'll post it.
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Arcane Wizard
`semi-hippie`


Super Elite (Last Title)


Joined: 02 Jun 2003
Posts: 8993

Posted: 30 Jan 2004 06:20:39 pm    Post subject:

I must say I'm quite interested.
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 03 Feb 2004 07:17:54 pm    Post subject:

The Dyestuff Valley Epic
it's actually not very good.
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 10 Feb 2004 05:22:14 pm    Post subject:

Update: I have decided to use flib for the program, which gives me several important benefits:
1)The speed of Asm when recalling sprites.
2)Ability to use the 41% of the screen closed to pure basic.
3)Not having to have hundreds of sprite files.
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 23 Feb 2004 04:48:49 pm    Post subject:

Update:

I am finished with the program itself. Now the hard part: to go from a 4-screen, 2-tile map made for testing purposes to the future dyestuff valley.

Some better sprites also wouldn't hurt....
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