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Arcane Wizard
`semi-hippie`


Super Elite (Last Title)


Joined: 02 Jun 2003
Posts: 8993

Posted: 18 Jan 2004 03:02:34 pm    Post subject:

Go spam the asm forum.
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 18 Jan 2004 03:04:42 pm    Post subject:

Alright.
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 22 Jan 2004 05:49:14 pm    Post subject:

I'm getting the idea I don't know enough asm to do this yet... maybe I'll finish this later, when I learn more asm. For now I'll practice on something simpler.
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Madskillz


Active Member


Joined: 02 Jan 2004
Posts: 608

Posted: 01 Feb 2004 06:23:11 pm    Post subject:

I am very busy as of this moment, but I'll look at your Mirage code and try to figure it out Very Happy
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JeePee


Member


Joined: 18 Jan 2004
Posts: 181

Posted: 02 Feb 2004 02:36:20 pm    Post subject:

You start VTI, you set a breakpoint at the entry of the program, and let's debug.
In that way I found loads of errors in my ASM-games/-programs!
Think you've got to try it, because I don't have the comment and I won't understand your code as good as you do Laughing


Lots of pleasure and debugging!
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 02 Feb 2004 04:20:34 pm    Post subject:

JeePee wrote:
You start VTI, you set a breakpoint at the entry of the program, and let's debug.
In that way I found loads of errors in my ASM-games/-programs!
Think you've got to try it, because I don't have the comment and I won't understand your code as good as you do Laughing


Lots of pleasure and debugging!

VTI
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Adm.Wiggin
aka Tianon


Know-It-All


Joined: 02 Jun 2003
Posts: 1874

Posted: 02 Feb 2004 06:08:30 pm    Post subject:

yes, those three letters... so few, yet so much.

V-T-I
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Darth Android
DragonOS Dev Team


Bandwidth Hog


Joined: 31 May 2003
Posts: 2104

Posted: 02 Feb 2004 06:18:50 pm    Post subject:

Virtual-TI
go google it, and download (or hunt through the ticalc archives)
the older version 2.5 beta emulates 73,82,83+,85,86,89,92,92+ with the exception of flash memory (archive space)
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