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Sorunome

Expert

Joined: 22 Feb 2011 Posts: 636 Location: Somewhere out there
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Posted: 20 Nov 2011 03:35:56 am Post subject: Mino v2.0 - Grammer |
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I just started re-making my program Mino, but this time it's in Grammer! Thus it isn't version 1.x anymore but version 2.x! Screenies as soon as I have a bit of progress!!!
EDIT: Please move this topic to the Contest Forum, as I want to enter this to the contest!  _________________



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Sorunome

Expert

Joined: 22 Feb 2011 Posts: 636 Location: Somewhere out there
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Posted: 23 Nov 2011 03:01:56 pm Post subject: |
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*Bump*
As I promised: here is a screenie!
In reality it is better, wabbitemu sucks a bit at linux....
Well, and please move this to the Contest forum, as it's my contest entry!
Thanks! _________________



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_player1537

Guru-in-Training

Joined: 25 Nov 2009 Posts: 2958
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Posted: 23 Nov 2011 03:40:08 pm Post subject: |
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Are you sure you want this to be your project? You've only used 3 days to write it, and the contest goes on for 1-2 months. I mean, it is fine to use that, but in 2 months, you could write 20+ games. _________________ http://tanner.myserverathome.com
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willrandship

Expert

Joined: 06 Jul 2010 Posts: 558 Location: Between Venus and Mars
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Posted: 23 Nov 2011 06:17:52 pm Post subject: |
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Or, you could stick with it and add tons of shiny features  _________________ Hmm...what to put here....
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55742 Location: Earth, Sol, Milky Way
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Posted: 24 Nov 2011 02:05:16 am Post subject: |
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I agree with both of these opinions, either adding tons of features to this, or maybe use it as one of a combo pack of arcade games? Also, I shall move this thread as requested. _________________
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Sorunome

Expert

Joined: 22 Feb 2011 Posts: 636 Location: Somewhere out there
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Posted: 24 Nov 2011 10:15:03 am Post subject: |
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Well, in fact that wasn't the work of three days, it was the work of one day, before I just created the hexadecimals for the sprites, and I want to add tons of features!  _________________



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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55742 Location: Earth, Sol, Milky Way
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Posted: 26 Nov 2011 10:54:30 am Post subject: |
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| Sorunome wrote: | Well, in fact that wasn't the work of three days, it was the work of one day, before I just created the hexadecimals for the sprites, and I want to add tons of features!  | Then even more of a hat-tip to you for your fast and efficient work. Good, I hope you do; what sort of features do you have in mind? _________________
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Sorunome

Expert

Joined: 22 Feb 2011 Posts: 636 Location: Somewhere out there
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Posted: 27 Nov 2011 12:15:11 am Post subject: |
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Well, unlockables (I have a lot of them in mind... ) and a shop where you can buy aswell features..... password protection... three profils with custom names....  _________________



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