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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55751 Location: Earth, Sol, Milky Way
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Posted: 10 Sep 2010 01:56:49 am Post subject: NetPong v1.0 Showcases CALCnet2.2 |
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As announced in several recent news articles, CALCnet2.2 is a long-running project of mine that has in the past two weeks reach fruition on real hardware devices. NetPong v1.0 is a small game that I have been developing for the last few days to showcase the capabilities of CALCnet 2.2, including broadcasting, one-to-many and one-to-one transmissions, fault and collision tolerance, and low latency capabilities. NetPong allows you to play Pong across an arbitrary number of calculators. With two, three, four or more calculators, NetPong creates a single virtual LCD for a standard Pong game, complete with scoring, paddles, distributed pausing and quitting, and more. Although no specialized hardware is required, playing with more than two calculators requires a simple splice of I/O cables together; feel free to ask here on the forums for assistance with that.
CALCnet2.2 will continue to be developed, and I plan to soon re-integrate it into Doors CS 7, no mean feat considering how little free space is left in it for me to add new features. I'll let the somewhat unwieldy screenshots of two-, three-, and four-calculator gameplay speak for themselves.
Download
NetPong v1.0
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comicIDIOT

Guru

Joined: 01 May 2006 Posts: 5107 Location: SFBA, California
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Posted: 10 Sep 2010 02:38:00 am Post subject: |
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Now that's some great work Kerm! Can't wait to see what else is possible! _________________
-Alex |
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qazz42

Vampire Killer

Joined: 07 Apr 2010 Posts: 4177
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Posted: 10 Sep 2010 06:50:50 am Post subject: |
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ahh, finally, a beta!
Now, I think it is time to test on my nspire in a bit... I will post results
I tested it on the nspire
needless to say, it didnt work _________________
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55751 Location: Earth, Sol, Milky Way
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Posted: 10 Sep 2010 08:29:59 am Post subject: |
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| comicIDIOT wrote: | | Now that's some great work Kerm! Can't wait to see what else is possible! | Thanks comicIDIOT! I'm very excited about it, and am also looking forward to all the possible applications of this.
| Quote: | ahh, finally, a beta!
Now, I think it is time to test on my nspire in a bit... I will post results
I tested it on the nspire
needless to say, it didnt work | Argh, how so? The Nspire never saw the other calculator? _________________
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qazz42

Vampire Killer

Joined: 07 Apr 2010 Posts: 4177
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Posted: 10 Sep 2010 09:22:35 am Post subject: |
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oh, no
the both reconize each other, but the calculator is position number 1 will freeze and I will have too reset RAM or all MEM _________________
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55751 Location: Earth, Sol, Milky Way
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Posted: 10 Sep 2010 09:26:57 am Post subject: |
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| qazz42 wrote: | oh, no
the both reconize each other, but the calculator is position number 1 will freeze and I will have too reset RAM or all MEM | It will freeze when you press [ENTER] to start the game, you mean? Hmm, that's interesting. It doesn't behave the way the Nspire does when it executes an illegal instruction, does it? _________________
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qazz42

Vampire Killer

Joined: 07 Apr 2010 Posts: 4177
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Posted: 10 Sep 2010 09:29:09 am Post subject: |
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No, but a very interesting peice of info
while the "one" position calc is frozen, pressing on and off a few times will cause a full reboot on teh nspire and a RAM clear on the TI-84+SE _________________
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55751 Location: Earth, Sol, Milky Way
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Posted: 10 Sep 2010 09:33:18 am Post subject: |
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| qazz42 wrote: | No, but a very interesting peice of info
while the "one" position calc is frozen, pressing on and off a few times will cause a full reboot on teh nspire and a RAM clear on the TI-84+SE | How weird! The Cn2.2 interrupt catches poweroff, so it should allow you to turn on and off indefinitely while it waits for data. What if you hold down [CLEAR] while the Nspire appears frozen? _________________
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qazz42

Vampire Killer

Joined: 07 Apr 2010 Posts: 4177
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Posted: 10 Sep 2010 09:34:04 am Post subject: |
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Nothing.. that is how I know it is frozen, clear does nothing to the calculator _________________
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55751 Location: Earth, Sol, Milky Way
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Posted: 10 Sep 2010 10:47:12 am Post subject: |
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| qazz42 wrote: | | Nothing.. that is how I know it is frozen, clear does nothing to the calculator | Meh, that's a pain. I'll have to investigate this further, because I'd love for CALCnet2.2 to work properly even on the Nspires. _________________
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Svakk

Power User

Joined: 29 Mar 2009 Posts: 418 Location: Mos Eisley
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Posted: 10 Sep 2010 10:48:04 am Post subject: |
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I'm at school right now and my AP Computer Science class is in love with this.... Just sayin. _________________
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55751 Location: Earth, Sol, Milky Way
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Posted: 10 Sep 2010 10:48:46 am Post subject: |
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| Svakk wrote: | | I'm at school right now and my AP Computer Science class is in love with this.... Just sayin. | That's great to hear. You should convince them all that they should be using Doors CS 7, and give them my regards for liking CALCnet.  _________________
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qazz42

Vampire Killer

Joined: 07 Apr 2010 Posts: 4177
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Posted: 10 Sep 2010 10:53:22 am Post subject: |
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| KermMartian wrote: | | qazz42 wrote: | | Nothing.. that is how I know it is frozen, clear does nothing to the calculator | Meh, that's a pain. I'll have to investigate this further, because I'd love for CALCnet2.2 to work properly even on the Nspires. |
HA, good luck with that _________________
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55751 Location: Earth, Sol, Milky Way
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Posted: 10 Sep 2010 10:59:38 am Post subject: |
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| qazz42 wrote: | | KermMartian wrote: | | qazz42 wrote: | | Nothing.. that is how I know it is frozen, clear does nothing to the calculator | Meh, that's a pain. I'll have to investigate this further, because I'd love for CALCnet2.2 to work properly even on the Nspires. |
HA, good luck with that | Yeah, I know it's far-fetched, but I'd still like to pull it off. I guess I need to treat myself to an Nspire one of these days. _________________
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qazz42

Vampire Killer

Joined: 07 Apr 2010 Posts: 4177
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Posted: 10 Sep 2010 11:01:44 am Post subject: |
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it would save me alot of trouble ( )  _________________
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55751 Location: Earth, Sol, Milky Way
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Posted: 10 Sep 2010 11:05:03 am Post subject: |
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| qazz42 wrote: | it would save me alot of trouble ( )  | I suppose, but I'd probably still want your confirmation of things working or failing.  _________________
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qazz42

Vampire Killer

Joined: 07 Apr 2010 Posts: 4177
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Posted: 10 Sep 2010 11:07:59 am Post subject: |
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yeah, probably  _________________
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55751 Location: Earth, Sol, Milky Way
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Posted: 10 Sep 2010 11:39:07 am Post subject: |
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| qazz42 wrote: | yeah, probably  | Good, it's always nice to have other sets of eyes than my own looking into these things. I probably would have missed about 80 to 90% of the bugs that you guys found for me in Doors CS. _________________
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happybobjr
Member

Joined: 11 Jun 2010 Posts: 100
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Posted: 12 Sep 2010 07:25:57 pm Post subject: |
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| could someone direct me to the page where it shows you how to make the spliced cords for this? |
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55751 Location: Earth, Sol, Milky Way
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Posted: 12 Sep 2010 08:06:28 pm Post subject: |
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| happybobjr wrote: | | could someone direct me to the page where it shows you how to make the spliced cords for this? | I'm actually going to put up a tutorial for it. You have two cords and you want to splice them into a four-port network? If I were to post detailed instructions, would you be able to take decent photos of the process for me to include in the tutorial? _________________
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