See, that's the thing, it doesn't completely ignore it.
It checks it for syntax errors and such, but it won't run the code for whatever reason. I added in the If H=# bits so it would see it and be forced to run it, but for some reason, after all those Ifs (working on how to make those nicer, haven't come up with a solution as of yet) it just jumps the parser over to the while loop. :/
Maybe BrandonW could shed some light on this..
Edit:
http://tifreakware.net/tifreak8x/pokemon/files/pokemontesting1.zip
Here is what I have of the files now. If anyone has any thoughts. The problem that is happening is in ZSM.
The files are organized as how they should be in memory. Run prgmA to make it work.
Thoughts?
Oh, and the code that is being 'ignored' is the bit I highlighted a few posts back.
Nevermind, I was just being stupid.
Any thoughts on making the big chunk of 'If's smaller?
It checks it for syntax errors and such, but it won't run the code for whatever reason. I added in the If H=# bits so it would see it and be forced to run it, but for some reason, after all those Ifs (working on how to make those nicer, haven't come up with a solution as of yet) it just jumps the parser over to the while loop. :/
Maybe BrandonW could shed some light on this..
Edit:
http://tifreakware.net/tifreak8x/pokemon/files/pokemontesting1.zip
Here is what I have of the files now. If anyone has any thoughts. The problem that is happening is in ZSM.
The files are organized as how they should be in memory. Run prgmA to make it work.
Thoughts?
Oh, and the code that is being 'ignored' is the bit I highlighted a few posts back.
Nevermind, I was just being stupid.
Any thoughts on making the big chunk of 'If's smaller?