| Can you help with TBG/Freebuild? |
| Absolutely, love to do some coding |
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22% |
[ 9 ] |
| Absolutely, mapping/artwork/interface |
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25% |
[ 10 ] |
| No, but I look forward to playing |
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47% |
[ 19 ] |
| I have no interest in this |
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5% |
[ 2 ] |
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| Total Votes : 40 |
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Lucas W

Expert

Joined: 07 Sep 2009 Posts: 577 Location: Australia
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Posted: 11 Sep 2009 07:28:16 pm Post subject: |
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Maybe for the health and the blue thing (ammo? or is it jetpack?) you could have it on the sides of the crossshair like on HL2:
{[+]}
like that |
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elfprince13

OVER NINE THOUSAND!

Joined: 23 May 2005 Posts: 10232 Location: A galaxy far far away......
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Ultimate Dev'r

Join us on #cemetech-vaporware

Joined: 16 Mar 2005 Posts: 7297
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Posted: 11 Sep 2009 07:40:32 pm Post subject: |
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What's with the on this topic?  _________________
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elfprince13

OVER NINE THOUSAND!

Joined: 23 May 2005 Posts: 10232 Location: A galaxy far far away......
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Lucas W

Expert

Joined: 07 Sep 2009 Posts: 577 Location: Australia
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Posted: 11 Sep 2009 08:07:36 pm Post subject: |
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Chatting in fashion is allways important  |
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elfprince13

OVER NINE THOUSAND!

Joined: 23 May 2005 Posts: 10232 Location: A galaxy far far away......
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elfprince13

OVER NINE THOUSAND!

Joined: 23 May 2005 Posts: 10232 Location: A galaxy far far away......
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Posted: 12 Sep 2009 02:40:27 pm Post subject: |
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[edit]
sub-tasks to accomplish:
Fallbacks for login/sax stuff, and the ability to shut off SAX/Cemetech integration (particularly for LAN situations).
GUI for managing Game Modes, and script support for having multiple activated game modes on a server.
Civilian/Builder flag for deathmatch situations. _________________ StickFigure Graphic Productions || VSHI: Vermont Sustainable Heating Initiative

Last edited by elfprince13 on 12 Sep 2009 07:33:59 pm; edited 1 time in total |
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TheStorm

NOU!

Joined: 26 Mar 2007 Posts: 2375
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Posted: 12 Sep 2009 06:32:14 pm Post subject: |
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Why does that guy not have a face? Other than that looking good Elf. _________________
"Always code as if the person who will maintain your code is a maniac serial killer that knows where you live" -Unknown
"If you've done something right no one will know that you've done anything at all" -Futurama
"Have a nice day, or not, the choice is yours." Tom Steiner
<Michael_V> or create a Borg collective and call it The 83+
<Michael_V> Lower your slide cases and prepare to be silent linked. Memory clears are futile. |
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elfprince13

OVER NINE THOUSAND!

Joined: 23 May 2005 Posts: 10232 Location: A galaxy far far away......
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Posted: 13 Sep 2009 01:35:17 am Post subject: |
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| TheStorm wrote: | | Why does that guy not have a face? Other than that looking good Elf. |
meh. Mounting+preference issues. I messed some stuff up when I was playing around with 3d player previews and we still don't *quite* have everything back to normal. On a positive note, I get FreeBuild to compile natively under linux. On a not so positive note, it segfaults. But I used gdb to get a backtrace and asked for some help on GG. We'll see how it goes. _________________ StickFigure Graphic Productions || VSHI: Vermont Sustainable Heating Initiative
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swivelgames
Transient Squash

Joined: 27 Sep 2005 Posts: 2345 Location: On the planet called Earth
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Posted: 15 Sep 2009 10:08:47 pm Post subject: |
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Hope this goes well. I would have loved to contribute my time to this earlier in the year but I couldn't care much less for the project anymore to be completely honest.
I hope to see some progress on this. Maybe even see a working beta sometime? |
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55742 Location: Earth, Sol, Milky Way
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Posted: 15 Sep 2009 10:14:41 pm Post subject: |
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| swivelgames wrote: | Hope this goes well. I would have loved to contribute my time to this earlier in the year but I couldn't care much less for the project anymore to be completely honest.
I hope to see some progress on this. Maybe even see a working beta sometime? | I was playing a few minutes of TBM 2 today, just running around in some of the old maps and some of my ancient builds. Brought back some really nice memories.  _________________
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elfprince13

OVER NINE THOUSAND!

Joined: 23 May 2005 Posts: 10232 Location: A galaxy far far away......
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Posted: 15 Sep 2009 11:15:30 pm Post subject: |
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| KermMartian wrote: | I was playing a few minutes of TBM 2 today, just running around in some of the old maps and some of my ancient builds. Brought back some really nice memories.  |
Skype with Rivereye + JPez while building that train station in Blocktopia? _________________ StickFigure Graphic Productions || VSHI: Vermont Sustainable Heating Initiative
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elfprince13

OVER NINE THOUSAND!

Joined: 23 May 2005 Posts: 10232 Location: A galaxy far far away......
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Posted: 19 Sep 2009 08:21:52 pm Post subject: |
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Hey guys, not huge amounts of progress this week/weekend as it was parents weekend, and I had a frisbee tournament for a large portion of the day, but I'm digging through the engine code to figure out how to make a good 3D player customization GUI widget for the options menu. I'm also planning on adding in GuiObjectView's for use with the inventory. _________________ StickFigure Graphic Productions || VSHI: Vermont Sustainable Heating Initiative
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elfprince13

OVER NINE THOUSAND!

Joined: 23 May 2005 Posts: 10232 Location: A galaxy far far away......
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55742 Location: Earth, Sol, Milky Way
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Posted: 09 Oct 2009 10:14:11 am Post subject: |
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| elfprince13 wrote: | | After 3:30 today I don't have class again until 10:30 Wednesday morning. Saturday->Sunday morning will have a fair amount of coding time. | Wootsauce! Tell me if there's anything I can do to help out with coding or testing.  _________________
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Xeno_Cre8or

Power User

Joined: 29 Sep 2009 Posts: 343 Location: Earth. Maybe...
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Posted: 09 Oct 2009 10:15:05 am Post subject: |
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How do you play in TBG? _________________
calcs: 84+ 2.42 DCS6.2 and Emu84+SE 2.53MP with DCS7.0 |
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CyberPrime
Power User

Joined: 19 Apr 2009 Posts: 370
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Posted: 09 Oct 2009 10:44:30 am Post subject: |
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| What do you mean, Xeno? We would have to give you access to the SVN for you to play. We haven't released anything yet. |
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Xeno_Cre8or

Power User

Joined: 29 Sep 2009 Posts: 343 Location: Earth. Maybe...
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Posted: 09 Oct 2009 10:45:51 am Post subject: |
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| CyberPrime wrote: | | What do you mean, Xeno? We would have to give you access to the SVN for you to play. We haven't released anything yet. |
O. _________________
calcs: 84+ 2.42 DCS6.2 and Emu84+SE 2.53MP with DCS7.0 |
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elfprince13

OVER NINE THOUSAND!

Joined: 23 May 2005 Posts: 10232 Location: A galaxy far far away......
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elfprince13

OVER NINE THOUSAND!

Joined: 23 May 2005 Posts: 10232 Location: A galaxy far far away......
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