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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55763 Location: Earth, Sol, Milky Way
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Posted: 28 Aug 2006 05:44:13 pm Post subject: Code Fragments and Routines |
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Post 'em up here, like this:
Routine Title
Details about routine, including inputs, outputs, comments, destroyed, etc.
Code: :Here you have
:The code to your
:fragment or routine
A compiled list of routines:
Filled Circle
X=x-coordinate of center
Y=y-coordinate of center
R=radius
Code: :For(F,0,R,[deltax]
:sqrt(R^2-F^2
:Line(X+F,Y+Ans,X+F,Y-Ans
:Line(X-F,Y+Ans,X-F,Y-Ans
:End
Calc84Maniac
Fraction Parts
Input: Ans=a number
Output: Ans={numerator,denominator}
Code: :{Ans,1,fpart(abs(Ans
:While e-9<Ans(3
:{Ans(1),Ans(3),Ans(3)fpart(Ans(2)/Ans(3
:End
:round({Ans(1),1}/Ans(2),0
Calc84Maniac
Graph Mode
Inputs: none
Output: Ans=
0:FUNC
1:PAR
2:POL
3:SEQ
Destroys:GDBn
Code: :StoreGDB n
:1->Tmin
:1->[thetamin]
:2->nMin
:ZStandard
:not(Tmin)+2not([thetamin])+3(nMin=1
:RecallGDB n
:Delvar GDBn
Calc84Maniac
Counting List Matches
Returns how many times A appears in LIST
Code: :sum(LIST=A
Returns how many corresponding elements of LIST1 and LIST2 are equal
Note: dim(LIST1) must equal dim(LIST2)
Code: :sum(LIST1=LIST2
Calc84Maniac
Mode of List
Inputs: LIST
Outputs: D=mode(LIST
E=1 if no unique mode, otherwise E=0
Code: :0->B
:For(A,1,dim(LIST
:sum(LIST=LIST(A->C
:If C=B and D/=LIST(A
:1->E
:If C>B
:LIST(A->D
:Delvar EC->B
:End
:End
Calc84Maniac
Most efficient getkey
input: none
output: the key pressed in k (or you can change it)
Code: Repeat Ans
getkey
end
Ans->K
Harq
Text to List
Input: List, Str1, Str2
Output: none
Takes text entered from input and changes it into list
Code:
:DelVar L1
:"ABCDEFGHIJKLMNOPQRSTUVWXYZ? .→Str1
:ClrHome
:Input "NAME:",Str2
:For(A,1,length(Str2
:inString(Str1,sub(Str2,A,1→L1(A
:End
Lafferjm
List To Text
Input: None
Output: List changed into text
Takes numbers in list from List to text and changes it into a word on the screen
Code:
:ClrHome
:"ABCDEFGHIJKLMNOPQRSTUVWXYZ? .→Str1
:For(A,1,dim(L1
:Output(1,A,sub(Str1,L1(A),1
:End
Lafferjm
Shuffle Elements of List
Shuffles LIST1
Destroys LIST2
Code: :rand(dim(LIST1->LIST2
:SortA(LIST2,LIST1
Note: If you know what dim(LIST1) will be, replace it with a number.
Calc84Maniac
Formatted Text on a graph Screen
Clears the graph screen
Uses Str1 as input string
Code: :ClrDraw
:length(Str1->A
:For(J,1,1+iPart(A/23
:For(I,1,23
:If 23J-24+I<A:Text(7J-7,4I-4,sub(Str1,23J-23+I,1
:End
:End
B-flat, KermMartian, and Calc84Maniac
Modulo division
Input:
A=Dividend
B=Divisor
Code: :Round(BfPart(A/B),0
The Round( is in there in case of an infinitely repeating decimal (like 1/3).
The Tari, Something1990, and Calc84Maniac
Matrix to List
Input: Matrix A
Output: Lsave
Converts any size matrix to a list
Code:
:ClrHome
:1→dim(L2
:dim([A]→L1
:L1(1→A
:L1(2→B
:For(C,1,A
:For(D,1,B
:[A](C,D→L2(dim(L2)+1
:End
:End
:For(A,2,dim(L2)
:L2(A)→∟SAVE(A-1
:End
:DelVar L1DelVar L2DelVar [A]DelVar BDelVar CDelVar ADelVar DOutput(1,1,"
:0
Lafferjm
List to Matrix
Inputs: Lsave
output:Matrix [A]
Takes any size list and stores it into a matrix
Code:
:ClrHome
:Input "ROWS:",F
:ClrHome
:dim(∟SAVE)/F→G
:{F,G→dim([A]
:1→A
:1→B
:G→C
:0→D
:Repeat A=F+1
:For(E,1,G
:D+1→D
:∟SAVE(D→[A](A,E
:End
:A+1→A
:C+1→B
:C+G→C
:End
:DelVar ADelVar BDelVar CDelVar DDelVar EDelVar FDelVar GOutput(1,1,"
:0
Lafferjm
Convert A to a String [optimized]
Code:
{A,A->L2
{0,1->L1
LinReg(a+bx) Y1
Equ>String(Y1,Str1
sub(Str1,1,length(Str1)-3->Str1
Weregoose
Chop off first element of list
Input: Ans
Output: Ans
Input and output variables can be changed to whatever.
Code: ΔList(cumSum(Ans
Calc84Maniac
Rotate a 3x3 matrix 90°
Input: Ans
Output: Ans
Code: rowSwap(Ans<superscript T thing>,1,3
HaveACalc
Find where a number occurs in a list
Inputs:
A = A number
Output: the position of the last occurrence of A in L1
Code: :max(seq(X(A=L1(X)),X,1,dim(L1
Ed H
Find where a number occurs in a list (Within index)
Inputs:
A = A number
B = Where it begins looking
C = Where it ends looking
Output: The position of the last occurrence of A in the portion of L1 starting from element B and ending with element C
Code: :max(seq(X(A=L1(X)),X,B,C
Ed H
Convert Base10 to any base from 2 to 16
Inputs:
A = Number to convert
B = Base to convert to
Outputs: Str0
Code: :"_
:For(I,1,1+ln(A)/ln(B
:Ans+sub("0123456789ABCDEF",1+int(BfPart(AB^-I)),1
:End
RthProg
Change Case of a String
Inputs:
A = (1) Change to uppercase
Str1 = String to convert
Outputs:
Str1 = Converted string
Code: :not(A)-->A
:length(Str1)->B
:"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"->Str2
:For(N,1,B
:inString(sub(Str2,26A + 1, 26),sub(Str1,N,1)
:Str1 + sub(sub(Str1,N,1) +sub(sub(Str2,26,26)+sub(Str2,1,26),26A+1,26),Ans+1,1)-->Str1
:End
:sub(Str1,B+1,B)-->Str1
RthProg and Ed H
Number to Roman Numeral
Inputs:
N = Number to convert
Outputs:
Ans & Str0 = Converted number
Code: :" →Str0
:For(X,0,log(N
:10fPart(.1N→Z
:While Z
:sum({4.1,4.1,9.2}(Z={4,5,9→T
:sub("IVXLCDMvxlcdmni",2X+10fPart(T)+1,1)+Str0→Str0
:abs(Z-1-int(T→Z
:End
:int(.1N→N
:End
:Str0
Ed H
Find Unique Elements in Two Lists
Input L1 and L2
Output L3 (All elements that are in L1 but not L2, and elements that are in L2 but not L2.
Conditions: "0" is not a unique element, and no element is repeated within an individual list
Code: :augment(L1,L2-->L3
:L3*seq((1=sum(not(L3-L3(X)))),X,1,dim(L3))-->L3
:SortD(L3
:sum(L3!=0)-->dim(L3
RthProg
Get Letter Routine
Inputs:
None
Outputs:
Ans = Letter (or '?' if not a letter)
Code: :Repeat Ans
:GetKey
:End
:sub("ABC DEFGHIJKLMNOPQRSTUVWXYZθ :?",Ans-5iPart(.1Ans+4),1
_Player1537 and RthProg
8X8 Sprite to Hex
Inputs:
X- x position of sprite
Y- y position of sprite
Code: " .one space
For(A,0,15
Ans+sub("0123456789ABCDEF",sum(seq(2^(3-B)pxl-Test(Y+iPart(A/2),X+B+8fPart(A/2)),B,0,3))+1,1
End
sub(Ans,2,16
RthProg
Resistor Value to Color Code
Inputs:
X = Ohm value (such as 5700)
Outputs:
A,B,C = Color code (5,7,2 = 57*10^2)
Code: X/10^(int(log(X->A
int(10fPart(A->B
int(A->A
int(log(.1X->C
KermMartian
Check Code Speed
Inputs:
None
Outputs:
Ans = Time it took to run once
Code: Repeat Ans=2
CheckTimer(K
End
For(A,1,Iterations
YOUR CODE TO TEST HERE
End
CheckTimer(K
(Ans-2)/Iterations
_Player1537 and MufinMcFlufin
Base-N to Decimal Converter
Inputs:
N = Base to convert from
Str1 = Number to convert
Outputs:
Ans = Converted number
Code: sum(seq(inString(sub("123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ",1,N),sub(Str1,A,1)),A,1,length(Str1))seq(N^A,A,length(Str1)-1,0,~1->B
MufinMcFlufin
Base-N to Base-M converter
Inputs:
N = Base to convert from
M = Base to convert to
Str1 = Number to convert
Outputs:
Str1 & Ans = Converted number[i]
Code: sum(seq(N^A,A,length(Str1)-1,0,~1)seq(inString(sub("123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ",1,N),sub(Str1,A,1)),A,1,length(Str1->B
Pause B
seq(0,A,1,int(log(B)/log(M->L1
While B
int(log(B)/log(M->C
int(BM^~Ans->L1(dim(L1)-Ans+1
B-AnsM^C->B
End
" ->Str1
For(A,1,dim(L1
Str1+sub("0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ",1+L1(A),1->Str1
End
DelVar L1sub(Str1,2,length(Str1)-1->Str1
[i]MufinMcFlufin _________________
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calc84maniac

Epic z80 roflpwner

Joined: 01 Aug 2006 Posts: 1503 Location: The ex-planet Pluto
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Posted: 28 Aug 2006 05:55:25 pm Post subject: |
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Filled Circle
X=x-coordinate of center
Y=y-coordinate of center
R=radius
Code: :For(F,0,R,[deltax]
:sqrt(R^2-F^2
:Line(X+F,Y+Ans,X+F,Y-Ans
:Line(X-F,Y+Ans,X-F,Y-Ans
:End
Last edited by calc84maniac on 30 Aug 2006 04:48:06 pm; edited 1 time in total |
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calc84maniac

Epic z80 roflpwner

Joined: 01 Aug 2006 Posts: 1503 Location: The ex-planet Pluto
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Posted: 28 Aug 2006 06:39:39 pm Post subject: |
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Fraction Parts
Input: Ans=a number
Output: Ans={numerator,denominator}
Code: :{Ans,1,fpart(abs(Ans
:While e-9<Ans(3
:{Ans(1),Ans(3),Ans(3)fpart(Ans(2)/Ans(3
:End
:round({Ans(1),1}/Ans(2),0
Last edited by calc84maniac on 30 Aug 2006 04:47:55 pm; edited 1 time in total |
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calc84maniac

Epic z80 roflpwner

Joined: 01 Aug 2006 Posts: 1503 Location: The ex-planet Pluto
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Posted: 28 Aug 2006 07:17:19 pm Post subject: |
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Graph Mode
Inputs: none
Output: Ans=
0:FUNC
1:PAR
2:POL
3:SEQ
Destroys:GDBn
Code: :StoreGDB n
:1->Tmin
:1->[thetamin]
:2->nMin
:ZStandard
:not(Tmin)+2not([thetamin])+3(nMin=1
:RecallGDB n
:Delvar GDBn
Last edited by calc84maniac on 30 Aug 2006 04:47:39 pm; edited 1 time in total |
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calc84maniac

Epic z80 roflpwner

Joined: 01 Aug 2006 Posts: 1503 Location: The ex-planet Pluto
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Posted: 28 Aug 2006 07:33:06 pm Post subject: |
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Counting List Matches
Returns how many times A appears in LIST
Code: :sum(LIST=A
Returns how many corresponding elements of LIST1 and LIST2 are equal
Note: dim(LIST1) must equal dim(LIST2)
Code: :sum(LIST1=LIST2
Last edited by calc84maniac on 30 Aug 2006 04:47:25 pm; edited 1 time in total |
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calc84maniac

Epic z80 roflpwner

Joined: 01 Aug 2006 Posts: 1503 Location: The ex-planet Pluto
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Posted: 28 Aug 2006 08:23:58 pm Post subject: |
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Mode of List
Inputs: LIST
Outputs: D=mode(LIST
E=1 if no unique mode, otherwise E=0
Code: :0->B
:For(A,1,dim(LIST
:sum(LIST=LIST(A->C
:If C=B and D/=LIST(A
:1->E
:If C>B
:LIST(A->D
:Delvar EC->B
:End
:End
Last edited by calc84maniac on 30 Aug 2006 04:47:10 pm; edited 1 time in total |
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Harq
Calculator Deity

Joined: 15 May 2006 Posts: 1857 Location: Elsewhere
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Posted: 29 Aug 2006 05:43:52 pm Post subject: |
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Most efficient getkey
input: none
output: the key pressed in k (or you can change it)
Code: Repeat Ans
getkey
end
Ans->K
P.S. Simple, but there really is a slight difference in performance between this and some other similar methods.
Last edited by Harq on 30 Aug 2006 04:45:28 pm; edited 1 time in total |
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lafferjm

Calculator Deity

Joined: 14 Mar 2006 Posts: 1529 Location: at my house
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Posted: 30 Aug 2006 03:16:03 pm Post subject: |
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Text to List
Input: List, Str1, Str2
Output: none
Takes text entered from input and changes it into list
Code:
:DelVar L1
:"ABCDEFGHIJKLMNOPQRSTUVWXYZ? .→Str1
:ClrHome
:Input "NAME:",Str2
:For(A,1,length(Str2
:inString(Str1,sub(Str2,A,1→L1(A
:End
[/i][/b] |
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lafferjm

Calculator Deity

Joined: 14 Mar 2006 Posts: 1529 Location: at my house
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Posted: 30 Aug 2006 03:20:46 pm Post subject: |
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List To Text
Input: None
Output: List changed into text
Takes numbers in list from List to text and changes it into a word on the screen
Code:
:ClrHome
:"ABCDEFGHIJKLMNOPQRSTUVWXYZ? .→Str1
:For(A,1,dim(L1
:Output(1,A,sub(Str1,L1(A),1
:End
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calc84maniac

Epic z80 roflpwner

Joined: 01 Aug 2006 Posts: 1503 Location: The ex-planet Pluto
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Posted: 30 Aug 2006 04:39:38 pm Post subject: |
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Shuffle Elements of List
Shuffles LIST1
Destroys LIST2
Code: :rand(dim(LIST1->LIST2
:SortA(LIST2,LIST1
Note: If you know what dim(LIST1) will be, replace it with a number. |
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b-flat

Advanced Member

Joined: 01 Sep 2006 Posts: 225
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Posted: 01 Sep 2006 03:22:53 pm Post subject: |
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Scrolling text on the home screen
Uses str1
and str3
This is kind of long, but it could probably be modified to make it shorter.
Code: :length(Str1->A
:sub(Str1,A-16,16->Str3
:DelVar BDelVar C75->S
:While 1
:1+B+B->B
:If B>=A-16
:Then
:sub(Str3,2,15)+sub(Str1,B-A+18,1->Str3
:Output(1,1,Str3
:1+C->C
:Else
:Output(1,1,sub(Str1,B,16
:End
:If C=15
:Then
:Delvar CDelVarBsub(Str1,A-16,16->Str3
:End
:For(I,1,S
:End
:End
S is the speed at which the text moves accross the screen. Use about 75 for normal speed, 50 for fast, and 100 for slower.
Note that this was written at night when I was really tired, so it probably isn't the most efficient code. Also, I am the founder of Penguin Studios, so give credit if you use it. |
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55763 Location: Earth, Sol, Milky Way
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Posted: 01 Sep 2006 03:32:32 pm Post subject: |
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A slight improvement on the preceeding routine.
Scrolling text on the home screen
Uses str1
and str3
This is kind of long, but it could probably be modified to make it shorter.
Code: :length(Str1->A
:sub(Str1,A-16,16->Str3
:DelVar BDelVar C75->S
:While 1
:1+2B->B
:If B>=A-16
:Then
:sub(Str3,2,15)+sub(Str1,B-A+18,1->Str3
:Output(1,1,Str3
:1+C->C
:Else
:Output(1,1,sub(Str1,B,16
:End
:If C=15
:Then
:Delvar CDelVarBsub(Str1,A-16,16->Str3
:End
:rand(S
:End
This one uses values for S that are about 1/3 the values for the original. _________________
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b-flat

Advanced Member

Joined: 01 Sep 2006 Posts: 225
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Posted: 01 Sep 2006 03:39:46 pm Post subject: |
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| KermMartian wrote: | A slight improvement on the preceeding routine.
Scrolling text on the home screen
Uses str1
and str3
This is kind of long, but it could probably be modified to make it shorter.
Code: :length(Str1->A
:sub(Str1,A-16,16->Str3
:DelVar BDelVar C75->S
:While 1
:1+2B->B
:If B>=A-16
:Then
:sub(Str3,2,15)+sub(Str1,B-A+18,1->Str3
:Output(1,1,Str3
:1+C->C
:Else
:Output(1,1,sub(Str1,B,16
:End
:If C=15
:Then
:Delvar CDelVarBsub(Str1,A-16,16->Str3
:End
:rand(S
:End
This one uses values for S that are about 1/3 the values for the original. |
Ok, I hadn't thought about using multiple random values to slow the string down. Thanks for the improvement.
Also, for me, I would use about 1/8 of the original value to get the same speed. I am using a TI-84+ SE. 1/3 seemed a lot slower to me, but maybe the time it takes to generate random numbers on different calculators varies a lot... |
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55763 Location: Earth, Sol, Milky Way
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Posted: 01 Sep 2006 03:50:28 pm Post subject: |
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Ah, that's because of an issue with one of the routines in the 84 OS. You're right, it should be 1/8 for those calcs. _________________
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b-flat

Advanced Member

Joined: 01 Sep 2006 Posts: 225
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Posted: 01 Sep 2006 03:53:16 pm Post subject: |
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Formatted Text on a graph Screen
Clears the graph screen
Uses Str1 as input string
This program displays a string on the graph screen, one character at a time. I have a variation that puts it all up at the same time and one that creates a dialogue box that I can post if anyone wants. Originally, the dialogue one was for a WindowsME program I created that had four different borders around the message.
NOTE: Make sure the string is entered correctly and is not too long for the program!!!
Code: :ClrDraw
:length(Str1->A
:For(J,1,1+iPart(A/23
:For(I,1,23
:If 23J-24+I<A:Text(7J-7,4I-4,sub(Str1,23J-23+I,1
:End
:End
I am developing a scrolling program that can display scrolling strings of any size. Also, this is just the fast version, so you can obviously slow it down or add a Pause at the end.
Penguin Studios |
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55763 Location: Earth, Sol, Milky Way
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b-flat

Advanced Member

Joined: 01 Sep 2006 Posts: 225
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Posted: 01 Sep 2006 04:15:55 pm Post subject: |
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Oh, what I meant was a program that created a text window with a scroll bar of any size, where the user moves up and down at their own pace. The goal I am ultimately trying to reach is an interface more like a GUI.
I have a lot of other programs, but some of them were deleted when I got my calculator replaced.
Some programs I have created:
A simple cave game
falldown (two versions)
Stick RPG, which is probably one of my best pograms - it is almost exactly the same as the game on the internet, but slightly modified to my likening.
Math program, now on version 2.1, which is my other best program that includes a whole list of functions, all programmed by me. Example functions are prime factorization, a program to convert roman numerals to decimals, a clock drawing program (also finds the number of degrees between hands), a radical simplifier, and a bunch of other stuff.
This program requires a list of the first 999 primes (I can post the code to the program I used to get it, if anyone wants), but that is it. Due to this, it only guarentees correct results for numbers up to 64,000,000, and will fail on numbers that have all prime factors greater than 7907. I am writing another program that will have guarenteed correctness to quite a bit higher.
Also, none of the programs I write contain labels  |
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55763 Location: Earth, Sol, Milky Way
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Posted: 01 Sep 2006 04:17:15 pm Post subject: |
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If you feel like learning ASM, I made exactly that for Doors CS 6 ASM programs. You do things like push windows, text, input boxes, buttons, scrollbars, etc onto a stack and then call rendering and mouse routines. _________________
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calc84maniac

Epic z80 roflpwner

Joined: 01 Aug 2006 Posts: 1503 Location: The ex-planet Pluto
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Posted: 01 Sep 2006 04:21:35 pm Post subject: |
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Here is an improved version of b-flat's routine that uses Ans.
Code: :ClrDraw
:"THIS IS THE TEXT
:For(J,0,length(Ans)/23
:For(I,0,22
:If 23J+I<length(Ans
:Text(7J,4I,sub(Ans,23J+I+1,1
:End
:End
_________________ ~calc84maniac has spoken.
Projects:
TI-Boy SE
F-Zero
Super Mario (aka Project M) |
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b-flat

Advanced Member

Joined: 01 Sep 2006 Posts: 225
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Posted: 01 Sep 2006 05:43:05 pm Post subject: |
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Well, I have my routine use a string so that in programs heavy in "talking" such as RPGs, the program can be executed many times to save a lot of memory.
This isn't exactly a routine, but it is a program that makes making custom menus very easy. Just store to y the furthest down you want the menu to go. Note that the top and bottom line are reserved for standard text, but the code can easily be edited to include those lines. You can make menus that you press right or left to move to another menu in this way.
Code: :2->x
:Repeat K=45 or K=24 or K=26 or K=21 or K=105
:getkey->K
:x-(K=25 and X>2)+(K=34 and X<7->7
:Output(x,1,"}
:If x>2:Output(x-1,1," "
:If x>7:Output(x+1,1," "
:End
:Return
This code was what I used to create my math program and does not produce any memory errors, no matter how much it is used.
Penguin Studios (I should probably add this to my signature instead of typing it over each time, but oh well) |
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