This is an archived, read-only copy of the United-TI subforum , including posts and topic from May 2003 to April 2012. If you would like to discuss any of the topics in this forum, you can visit Cemetech's Your Projects subforum. Some of these topics may also be directly-linked to active Cemetech topics. If you are a Cemetech member with a linked United-TI account, you can link United-TI topics here with your current Cemetech topics.

This forum is locked: you cannot post, reply to, or edit topics. Project Releases => Your Projects
Author Message

Active Member

Joined: 29 Aug 2008
Posts: 565

Posted: 12 Sep 2008 04:34:12 pm    Post subject:

File Name :: SUDOKUTI
Author :: Galandros
Category :: Ti-83plus Basic Games
Screenshot ::
Description ::
This is a pack of some utilities to the game SUDOKU.

GUI for entering a sudoku into [A] matrix
Then the program can try to solve (achieving easy sudokus)
Or check if the sudoku is correct and if not shows where.
You can optionally clean its used variables.

I made this for programming experience and not to make my sudokus. Using it is your choice. It is possible to submit a new version.

And more help and details see in the readme.

View File
Back to top

Active Member

Joined: 29 Aug 2008
Posts: 565

Posted: 02 Dec 2008 08:17:26 am    Post subject:

I corrected some basic but nasty bugs on loading...

I have made speed and space improvements. In a simple sudoku I reduced 17 seconds of running time. ^^ Only 10 bytes shaved off. :P

I suspect that I will start to use pixels as buffer instead of lists with 0's and 1's... I have to test.

Tried some things but were too slow.

Also I have to say some notes in the readme about the check algorithm...

Update is suspected in Christmas. :biggrin:

Last edited by Guest on 02 Dec 2008 08:18:04 am; edited 1 time in total
Back to top


Joined: 04 Dec 2008
Posts: 32

Posted: 04 Dec 2008 02:39:58 pm    Post subject:

Source code please?!
Back to top
darkstone knight

Advanced Member

Joined: 07 Sep 2008
Posts: 438

Posted: 04 Dec 2008 02:46:14 pm    Post subject:

uhm stop posting in every tread "Source code please?!"

if you download the game, and use the SourceCoder @ (too lazy to find the link atm...), you can see the source

(unless its an asm game... wich are already documented in most chases)
Back to top
Puzzleman 3000

Active Member

Joined: 02 Nov 2008
Posts: 604

Posted: 04 Dec 2008 05:32:38 pm    Post subject:

yeah why do you need the source code anyway
Back to top


Joined: 28 Oct 2007
Posts: 153

Posted: 04 Dec 2008 05:35:10 pm    Post subject:

To learn from it it's one of the best ways to learn basic.
Btw here's the link to sourcecoder
Back to top
Puzzleman 3000

Active Member

Joined: 02 Nov 2008
Posts: 604

Posted: 04 Dec 2008 05:37:42 pm    Post subject:

what ever happened to good old fashiond figure it out yourself mentality
Back to top
Display posts from previous:   
Register to Join the Conversation
Have your own thoughts to add to this or any other topic? Want to ask a question, offer a suggestion, share your own programs and projects, upload a file to the file archives, get help with calculator and computer programming, or simply chat with like-minded coders and tech and calculator enthusiasts via the site-wide AJAX SAX widget? Registration for a free Cemetech account only takes a minute.

» Go to Registration page
» View previous topic :: View next topic  
Page 1 of 1 » All times are UTC - 5 Hours