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United-TI Archives -> Final Fantasy
 
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Babyboy


Advanced Member


Joined: 11 Jun 2003
Posts: 499

Posted: 08 Mar 2006 11:23:06 pm    Post subject:

A new age is upon us! I have scrapped the internal workings of FF83+, and am starting almost fresh

see the Movie for a sneak peek..

Da Movie



YEA
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kalan_vod


Advanced Member


Joined: 04 Sep 2005
Posts: 446

Posted: 08 Mar 2006 11:43:12 pm    Post subject:

Wow that looks quite fun! It was funny too. Btw the first part of the song sounded like zelda.

Last edited by Guest on 08 Mar 2006 11:43:34 pm; edited 1 time in total
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DigiTan
Unregistered HyperCam 2


Super Elite (Last Title)


Joined: 10 Nov 2003
Posts: 4468

Posted: 09 Mar 2006 12:19:22 am    Post subject:

I've always wondered when I'd see the first-ever TI game trailer. I think you're onto something here, Babyboy. We need to get someone who sounds like the guy in all the movie trailers. That'd be the coolest thing ever.
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Weregoose
Authentic INTJ


Super Elite (Last Title)


Joined: 25 Nov 2004
Posts: 3976

Posted: 09 Mar 2006 12:59:57 am    Post subject:

I think it's excellent the way you pulled that off—good job. :)

Quote:
AND Code that won't make you CRY
If you feel some of your source could use a haircut, you're
welcome to come visit the channel link in my signature. :)

kalan_vod wrote:
Btw the first part of the song sounded like zelda.
This song is the opening theme music to the classic Final Fantasy games.

Overall, nicely done. Wink
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Babyboy


Advanced Member


Joined: 11 Jun 2003
Posts: 499

Posted: 09 Mar 2006 11:04:57 pm    Post subject:

there is really nothing done, im not sure what i want to keep from the other game yet. it wont be much though. there is really no way to tell how much is done, its all pieces.

ill give you guys all of the new pieces to try out before hand
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kermmartian
Site Admin Kemetech


Calc Guru


Joined: 20 Mar 2004
Posts: 1220

Posted: 10 Mar 2006 12:44:43 pm    Post subject:

DigiTan wrote:
I've always wondered when I'd see the first-ever TI game trailer.  I think you're onto something here, Babyboy.  We need to get someone who sounds like the guy in all the movie trailers.  That'd be the coolest thing ever.
[post="71736"]<{POST_SNAPBACK}>[/post]


Too late - I've seen one before. It's was for that RPG App for 83+s...drat, can't remember the game. Animeish, the main character was MC or CM something...
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IAmACalculator
In a state of quasi-hiatus


Know-It-All


Joined: 21 Oct 2005
Posts: 1571

Posted: 10 Mar 2006 04:57:35 pm    Post subject:

Was it Marc the Superkid Quest?
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Babyboy


Advanced Member


Joined: 11 Jun 2003
Posts: 499

Posted: 11 Mar 2006 01:15:13 am    Post subject:

Inverted


check out this code, when i get the pic converted ill update.

this is one of them inverted color menus that people want, except it is used for filling a stat sheet (to the right of the menu, you'll see that in the update, sometime saturday, its 11:45 PM now so, yea)
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the_unknown_one


Advanced Newbie


Joined: 18 Jun 2004
Posts: 79

Posted: 11 Mar 2006 07:48:57 am    Post subject:

Dysfunction's game had a trailer.
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CDI


Advanced Member


Joined: 05 Nov 2005
Posts: 267

Posted: 12 Mar 2006 02:47:34 pm    Post subject:

the house across the street has a trailer Just Joking :P

About this, I'd be more excited if it was an acual program/set of programs instead of a video, but that's just me
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leofox
INF student


Super Elite (Last Title)


Joined: 11 Apr 2004
Posts: 3562

Posted: 12 Mar 2006 04:32:24 pm    Post subject:

i liked the music
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Babyboy


Advanced Member


Joined: 11 Jun 2003
Posts: 499

Posted: 12 Mar 2006 10:31:50 pm    Post subject:

its done! its done! the new game menu is complete! you can set your name, class, you can add your extra points, and its all done graphic-like.



download "inverted" 4 posts up


Last edited by Guest on 12 Mar 2006 10:33:06 pm; edited 1 time in total
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elfprince13
Retired


Super Elite (Last Title)


Joined: 11 Apr 2005
Posts: 3500

Posted: 13 Mar 2006 12:24:24 am    Post subject:

hurray. Im glad to see the game making progress again.
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Weregoose
Authentic INTJ


Super Elite (Last Title)


Joined: 25 Nov 2004
Posts: 3976

Posted: 13 Mar 2006 05:12:51 am    Post subject:

I regret having been away from the #Optimize channel for the past 12 hours! :D

Let's chat. Smile
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Babyboy


Advanced Member


Joined: 11 Jun 2003
Posts: 499

Posted: 14 Mar 2006 12:22:33 pm    Post subject:

i can never seem to be on the same time as you, i think we should just do it here posting


im working on the next part of the new game sequence, after you leave there will be an immidiate battle, i still have to draw up an engine so that part may take a while
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Weregoose
Authentic INTJ


Super Elite (Last Title)


Joined: 25 Nov 2004
Posts: 3976

Posted: 14 Mar 2006 02:47:18 pm    Post subject:

Sorry that my client decided to rename me as Weregoose
(I was supposed to be Goose|Away) after every timeout.

The techniques and their explanations are littered throughout the
forum, so I'll just supply the changes without going into detail. ;)

This...

[font="courier new"]Text(1,24,"NAME"
Text(12,24,"CLASS"
Text(22,24,"H.P.
Text(32,24,"A.T.
Text(42,24,"DEF.
Text(52,24,"MGK.

...changes to:

[font="courier new"]For(X,0,5
Text(10X+2-not(X),24,sub("NAME CLASSH.P. A.T. DEF. MGK. ",5X+1,5
End

This...

[font="courier new"]Line(A,B,A+16,B,0
Line(A,B+1,A+16,B+1,0
Line(A,B+2,A+16,B+2,0
Line(A,B+3,A+16,B+3,0
Line(A,B+4,A+16,B+4,0
Line(A,B+5,A+16,B+5,0
Line(A,B+6,A+16,B+6,0
If B=22
Text(34,3,"DONE
If B=33
Text(23,3,"XTRA
If B=44
Text(12,5,"CLS
If B=55
Text(1,3,"NAME
If Ans=25
B+11→B
If Ans=34
B-11→B
If B=11
22→B
If B=66
55→B
Line(A,B,A+16,B
Line(A,B+1,A+16,B+1
Line(A,B+2,A+16,B+2
Line(A,B+3,A+16,B+3
Line(A,B+4,A+16,B+4
Line(A,B+5,A+16,B+5
Line(A,B+6,A+16,B+6
Line(A,B+7,A+16,B+7

...changes to:

[font="courier new"]For(X,B,B+6
Line(A,X,A+16,X,0
End
Text(56-B,3+(B=44),sub("DONEXTRACLS NAME",round(4/11B-7),4
B+11((Ans=25 and B≠55)-(Ans=34 and B≠22→B
For(X,B,B+7
Line(A,X,A+16,X
End

Note that the [font="courier new"]getKey value that resides in [font="courier new"]Ans at this time needs to be stored to [font="courier new"]K for this optimization to work, and [font="courier new"]If Ans=105 needs to become [font="courier new"]If K=105.

This...

[font="courier new"]If Ans=26 and B=10 and Q≠0
Then
Line(LF(1)+33,11,LF(1)+33,9,0
LF(1)+1→LF(1)
Q-1→Q
End
If Ans=26 and B=20 and Q≠0
Then
Line(LF(2)+33,21,LF(2)+33,19,0
LF(2)+1→LF(2)
Q-1→Q
End
If Ans=26 and B=30 and Q≠0
Then
Line(LF(3)+33,31,LF(3)+33,29,0
LF(3)+1→LF(3)
Q-1→Q
End
If Ans=24 and B=10 and LF(1)>(L)
Then
Line(LF(1)+33,11,LF(1)+33,9,0
LF(1)-1→LF(1)
Q+1→Q
End
If Ans=24 and B=20 and LF(2)>(M)
Then
Line(LF(2)+33,21,LF(2)+33,19,0
LF(2)-1→LF(2)
Q+1→Q
End
If Ans=24 and B=30 and LF(3)>(N)
Then
Line(LF(3)+33,31,LF(3)+33,29,0
LF(3)-1→LF(3)
Q+1→Q
End
If Ans=105
Goto N2

...changes to:

[font="courier new"]If Ans=105
Goto N2
If Ans=26 and Q
Then
33+LF(.1B
Line(Ans,B+1,Ans,B-1,0
Q-1→Q
End
{L,M,N
If K=24 and LF(.1B)>Ans(.1B
Then
33+LF(.1B
Line(Ans,B+1,Ans,B-1,0
Ans-34→LF(.1B
Q+1→Q
End

The current [font="courier new"]getKey value in [font="courier new"]Ans needs to be stored to [font="courier new"]K for this to work.

I didn't optimize all the code, but I hope this is enough to show that the straightforwardness of your code is at the cost of size, speed, and even coding time (which will become faster with more practice in optimizing). Also, I notice you stick to old habits like unnecessarily closing quotes and parentheses? Nuh-uh. Let's not do that anymore. I wouldn't want to see this game become too large to easily fit on a calculator again. Wink
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kermmartian
Site Admin Kemetech


Calc Guru


Joined: 20 Mar 2004
Posts: 1220

Posted: 14 Mar 2006 03:07:43 pm    Post subject:

out of curiousity, what program did you use to make the trailer?
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Babyboy


Advanced Member


Joined: 11 Jun 2003
Posts: 499

Posted: 14 Mar 2006 05:56:52 pm    Post subject:

windows movie maker, its cool that its built in :)

i have a few questions

what is the .1B?
does this still stop the player from going under the class minimums? (thats what the L,M and N are for)
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Weregoose
Authentic INTJ


Super Elite (Last Title)


Joined: 25 Nov 2004
Posts: 3976

Posted: 14 Mar 2006 06:18:08 pm    Post subject:

[font="courier new"]If B=10:LF(1)+1→LF(1)
If B=20:LF(2)+1→LF(2)
If B=30:LF(3)+1→LF(3)

In each of these cases, the list item being changed is one-tenth the value of [font="courier new"]B.

As for [font="courier new"]L through [font="courier new"]N, note that I placed a list containing those variables before
the conditional statement and then compared [font="courier new"]If K=24 and LF(.1B)>Ans(.1B.

I kept the functionality the same, or at least tried to.
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Babyboy


Advanced Member


Joined: 11 Jun 2003
Posts: 499

Posted: 14 Mar 2006 10:17:50 pm    Post subject:

im trying to follow this but i am having a hard time,
.1 of 30 is different from .1 of 10 so wouldnt that raise it up at different rates?

i dont know what to say. It works, but i cant follow it at all, ive figured out a couple of things, but it hurts to try to see it.
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