Here is my game, it gives me syntax errors around every corner! i don't understand!!
Code: ClrDraw
Full
Output(1,1,"+++++++++++++++++ ++ FINAL ++ ++ ++ FANTASY ++ +++++++++++++++++
Pause
ClrHome
Menu("MAIN MENU","NEW GAME",NG,"CONTINUE",CO,"ABOUT GAME!",AC
Lbl AC
ClrHome
Output(1,1,"JOHN ACKLEY 2003GOTEN PROGRAMMING ALL RIGHTS RESERVED
Pause
ClrHome
Output(1,1,"PRESS MODE FOR MENU AND 2ND FOR TALKING AND ENTER FOR TEXT"
Pause
ClrHome
prgmFFANTASY
Lbl NG
Text(32,9,"WHAT DO YOU KNOW ABOUT"
Pause
ClrHome
Output(4,6,"MAGIC
sin(tan(cos(tan(sin(tan(cos(tan(sin(tan(sin(cos(tan(cos(9
ClrDraw
Text(32,20,"ENERGY
sin(tan(cos(tan(sin(tan(cos(tan(sin(tan(cos(tan(sin(tan(cos(tan(sin(tan(9
ClrHome
Output(4,5,"FIGHTING"
sin(tan(cos(tan(sin(tan(cos(tan(sin(tan(cos(tan(sin(tan(cos(tan(sin(cos(9
Output(4,5,"YOURSELF?
Pause
ClrHome
Horiz
RecallPic 2
Output(1,1,"This is the continent of Gaia
Pause
ClrHome
Output(1,1,"In Gaia we speak 2 languages, English and J00 "
Pause
ClrHome
Output(1,1,"People here will help you learn the L4773R"
Pause
ClrHome
Output(1,1,"But to let you in I have to have some info on you
Pause
ClrHome
Disp "Whats your name"
Input Str0
ClrHome
Full
Output(2,1,"What do you like?
Output(3,1,"1.Strenth
Output(4,1,"2.Spirit
Output(5,1,"3.Speed
Input Str9
Horiz
If Str9="1
Then
12üáSTAT(1)
3üáSTAT(2)
3üáSTAT(3)
0üáSTAT(4)
0üáSTAT(5)
0üáSTAT(6)
1üáSTAT(7)
0üáSTAT(8)
0üáSTAT(9)
250üáSTAT(10)
0üáSTAT(11)
0üáSTAT(12)
0üáSTAT(13)
Goto CO
End
If Str9="2
Then
9üáSTAT(1)
2üáSTAT(2)
4üáSTAT(3)
1üáSTAT(4)
0üáSTAT(5)
0üáSTAT(6)
1üáSTAT(7)
1üáSTAT(8)
0üáSTAT(9)
500üáSTAT(10)
0üáSTAT(11)
1üáSTAT(12)
0üáSTAT(13)
Goto CO
End
If Str9="3
Then
10üáSTAT(1)
2üáSTAT(2)
2üáSTAT(3)
0üáSTAT(4)
0üáSTAT(5)
0üáSTAT(6)
1üáSTAT(7)
0üáSTAT(8)
1üáSTAT(9)
0üáSTAT(10)
1üáSTAT(11)
0üáSTAT(12)
0üáSTAT(13)
Goto CO
End
ClrDraw
ClrHome
Output(1,1,"OK!, Just go through that door to begin your new life!
Pause
2üB
14üA
Lbl CO
ClrDraw
ClrHome
Horiz
RecallPic 1
Output(1,1,"Welcome to Midi City"
Pause
ClrHome
Output(1,1,"Where the music of the earth can be heard
Pause
ClrHome
2üB
14üA
Lbl A
RecallPic 1
Repeat Ans
getKey
Output(1,1,A
Output(2,1,B
End
Text(A,B,"O"
Text(A,B,"Ò "
Text(A+1,B," "
If Ans=25
A-2üA
If Ans=34
A+2üA
If Ans=24
B-2üB
If Ans=26
B+2üB
If A=12 and B=12
Then
ClrHome
ClrDraw
Output(1,1,"This is the item shop
Pause
ClrHome
Lbl IM
Menu("What can I get you","Potion-100",IP,"Phionix Pinion-150",IR,"Nope",IN
Lbl IP
Output(2,1,"How many?"
Input A
If áSTAT(10)÷100*A
Then
ClrHome
Output(1,1,"Not enough money"
Pause
Goto IM
End
áSTAT(10)-AüáSTAT(10)
A+áSTAT(11)üáSTAT(11)
Output(1,1,"Thanks"
Goto IM
Lbl IR
Output(1,1,"How many?"
Input A
150*AüA
If áSTAT(10)<A
Then
ClrHome
Output(1,1,"Not enough money"
End
áSTAT(10)-AüáSTAT(10)
A+áSTAT(11)üáSTAT(11)
Output(1,1,"Thanks"
Goto IM
Lbl IN
Output(1,1,"Ok, Come Again
Pause
ClrHome
ClrDraw
14üA
Goto A
End
If A=12 and B=28
Then
Output(1,1,"Tell John what should go here! "
15üA
End
getKey
If A=16 and B<40
14üA
Text(A,B,"O"
If A÷12 and B=40
40üB
If B=42
Goto B
If A>16 and B=40
40üB
Goto A
Lbl B
RecallPic 1
getKey
Text(A,B,"Ò "
Text(A,B-1," "
If Ans=25
A-2üA
If Ans=34
A+2üA
If Ans=24
B-2üB
If Ans=26
B+2üB
Text(A,B,"O"
Output(1,1,A
Output(2,1,B
If A=16 and Bù46
14üA
If A<12 and B=46
44üB
If A=12 and B>46 and B<56
13üA
If A=12 and B>58 and B<86
14üA
If A=10 and B=58
Then
ClrDraw
ClrHome
RecallPic 2
Output(1,1,"This is the weapon shop"
Pause
ClrHome
Output(1,1,"Next door is armor
Pause
ClrHome
Lbl WS
Menu("What can i get you","Sword-200",SW,"Pole-150",PO,"Nope",NO
Lbl SW
If áSTAT(10)<200
Then
Output(1,1,"Not enough money
Pause
ClrDraw
Goto WS
End
áSTAT(10)-200üáSTAT(10)
1üáSTAT(6)
ClrHome
Output(1,1,"Thanks
Pause
14üA
ClrDraw
Goto B
Lbl PO
If áSTAT(10)<150
Then
Output(1,1,"Not enough money
Pause
ClrDraw
Goto WS
End
áSTAT(10)-150üáSTAT(10)
1üáSTAT(7)
ClrHome
Output(1,1,"Thanks
Pause
14üA
ClrDraw
ClrHome
RecallPic 1
Goto B
Lbl NO
ClrDraw
14üA
Goto B
End
Goto B
thats the code! PLZ HELP!
Last edited by Guest on 11 Aug 2003 07:08:25 pm; edited 1 time in total |