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This is an archived, read-only copy of the United-TI subforum , including posts and topic from May 2003 to April 2012. If you would like to discuss any of the topics in this forum, you can visit Cemetech's Your Projects subforum. Some of these topics may also be directly-linked to active Cemetech topics. If you are a Cemetech member with a linked United-TI account, you can link United-TI topics here with your current Cemetech topics.

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Babyboy


Advanced Member


Joined: 11 Jun 2003
Posts: 499

Posted: 27 Mar 2007 10:38:39 am    Post subject:

hia, been working with some new ideas lately.

got the grafx engine up a little again, perhaps a couple of fps

got the main game switched over to the linear style i talked about a couple months ago, im using a var to choose which map to draw then use the engine as its own loop, ive got it bogged down with eyecandy right now, like there is an npc on the second screen that moves about now, but if you come up next to him he stops, its kinda bloated but looks fun. yea, got the animated menu cursor and inverted menu implemented and seamless too, all for 11000 memory units! yea, its a microsoft cadillac sized peice but it looks pretty and its entirely in basic and one program like i promised

oh, by the way, what seems to be the best way to put out text? right now i have a


Code:
horiz
pause "text"
full


thing going on, but it gives some problems with the whole graphical look. has someone got a text box routine locked away in old files that wont kill speed?


did that uti programmers picture collage ever get off the ground?

quite a while back i posted the code to the game and it was moved to a new topic for all the overhauls to it, but i can no longer find the topic


Last edited by Guest on 27 Mar 2007 10:51:22 am; edited 1 time in total
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Weregoose
Authentic INTJ


Super Elite (Last Title)


Joined: 25 Nov 2004
Posts: 3976

Posted: 27 Mar 2007 12:31:42 pm    Post subject:

Babyboy wrote:
has someone got a text box routine locked away in old files that wont kill speed?
There is no definitive text box routine, but they're crawling all around the place. It's just a matter of lines and text, and shouldn't take long at all to render, assuming everything else gets paused during the dialogue.

Babyboy wrote:
did that uti programmers picture collage ever get off the ground?
There are still about five days left to submit a photo for the collage. Review that first post if you'd like to send one in. :)

Babyboy wrote:
quite a while back i posted the code to the game and it was moved to a new topic for all the overhauls to it, but i can no longer find the topic


Last edited by Guest on 27 Mar 2007 12:38:08 pm; edited 1 time in total
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tifreak8x


Elite


Joined: 27 Aug 2005
Posts: 956

Posted: 27 Mar 2007 03:07:10 pm    Post subject:

I have one that works well, has speed settings, and if you press a key, will display the text line by line. If you want, I can send it over to you.
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Babyboy


Advanced Member


Joined: 11 Jun 2003
Posts: 499

Posted: 28 Mar 2007 09:55:37 am    Post subject:

heh, wrong collage, this one was from like the first part of last year.

im not really in a position to download any programs or anything, still on fort gordon with constant supervision, but i can look at the code.
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tifreak8x


Elite


Joined: 27 Aug 2005
Posts: 956

Posted: 28 Mar 2007 02:32:15 pm    Post subject:

Sure thing, code posted:


Code:
4->Y:[size=0]L[/size]PSU(17->D
1->C:2->W
While W=2
3->W
While W=3
getKey->K
If K:4->W
Text(X,Y,sub(Str0,C,1
For(A,0,D
End
C+1->C
Y+4->Y
If sub(Str0,C,1)="/
Then
C+1->C
X+6->X
4->Y
End
If sub(Str0,C,1)="+
Then
Repeat getKey
End
For(Z,4,20
Line(4,Z,90,Z,0
End
41->X
4->Y
C+1->C
1->D
End
If sub(Str0,C,1)="*
1->W
End
While W=4
inString(Str0,"/",C->I%
inString(Str0,"+",C)->PV
inString(Str0,"*",C)->[b]N[/b]
If I%<[b]N[/b] and I%>0:Then
If I%<PV:Then
I%-C+1->I%
Text(X,Y,sub(Str0,C,I%-1
C+I%->C
X+6->X
4->Y
End:End
If PV<I% or I%=0:Then
PV-C+1->PV
Text(X,Y,sub(Str0,C,PV-1
Repeat getKey
End
For(Z,4,20
Line(4,Z,90,Z,0
End
C+PV->C
41->X
4->Y
2->W
End
If sub(Str0,C,1)="*
1->W
End
End



D is a temp var that dictates speed, and is changed when a key is pressed during the displaying. In the string, use "/" to go to a new line, "+" to pause, and "* to exit the program. In order to exit, the last two characters of your string should look like this: "+*"

X and Y can be customized to your box settings. :)

IF you have anyother questions, I will try to address them when you ask here, or via pm.
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elfprince13
Retired


Super Elite (Last Title)


Joined: 11 Apr 2005
Posts: 3500

Posted: 28 Mar 2007 02:44:17 pm    Post subject:

Babyboy wrote:
heh, wrong collage, this one was from like the first part of last year.

im not really in a position to download any programs or anything, still on fort gordon with constant supervision,  but i can look at the code.
[post="99583"]<{POST_SNAPBACK}>[/post]


SourceCoder is your friend Wink
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Babyboy


Advanced Member


Joined: 11 Jun 2003
Posts: 499

Posted: 03 May 2007 09:14:08 pm    Post subject:

almost...ready... give me a day... sigh...
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Delnar_Ersike
Lazy H4xx0r


Active Member


Joined: 24 Dec 2006
Posts: 578

Posted: 03 May 2007 10:18:41 pm    Post subject:

*cheers heartily* I understand, finals coming around the corner...
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Babyboy


Advanced Member


Joined: 11 Jun 2003
Posts: 499

Posted: 04 May 2007 03:49:46 pm    Post subject:

cant get into my file space, so it will be a while longer untill i can get a new pass/username or whatever
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AlienCC
Creative Receptacle!


Know-It-All


Joined: 24 May 2003
Posts: 1927

Posted: 05 May 2007 01:28:03 am    Post subject:

Babyboy wrote:
cant get into my file space, so it will be a while longer untill i can get a new pass/username or whatever[post="102867"]<{POST_SNAPBACK}>[/post]

Please refer to this post.
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Babyboy


Advanced Member


Joined: 11 Jun 2003
Posts: 499

Posted: 07 May 2007 10:34:48 pm    Post subject:

ill keep that in mind, the problem is that i dont have a password since my computer was commandeered (sp?) by my brother and nuked. and i even wrote it down that time
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WikiGuru
ADOS (Attention deficit... Oh! Shiny!)


Elite


Joined: 15 Sep 2005
Posts: 923

Posted: 07 May 2007 10:59:02 pm    Post subject:

AlienCC wrote:
Babyboy wrote:
[post="102867"]<{POST_SNAPBACK}>[/post]

Please refer to this post.
[post="102930"]<{POST_SNAPBACK}>[/post]

Link's broken
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Weregoose
Authentic INTJ


Super Elite (Last Title)


Joined: 25 Nov 2004
Posts: 3976

Posted: 08 May 2007 12:33:23 am    Post subject:

[quote name='Ti-Ho']Link's broken[/quote]Not for those with UTI Member status (or higher).

Last edited by Guest on 08 May 2007 12:33:34 am; edited 1 time in total
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Babyboy


Advanced Member


Joined: 11 Jun 2003
Posts: 499

Posted: 08 May 2007 08:30:15 pm    Post subject:

can you give me a hand with that password admin guy? i never can find my FTP password!
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AlienCC
Creative Receptacle!


Know-It-All


Joined: 24 May 2003
Posts: 1927

Posted: 09 May 2007 12:52:23 am    Post subject:

Babyboy wrote:
can you give me a hand with that password admin guy? i never can find my FTP password![post="103386"]<{POST_SNAPBACK}>[/post]

Check your PM.
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Babyboy


Advanced Member


Joined: 11 Jun 2003
Posts: 499

Posted: 09 May 2007 07:02:30 pm    Post subject:

gives me a validation error, i matched you screen on the shftp post, but something must be bad? its probly me
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Babyboy


Advanced Member


Joined: 11 Jun 2003
Posts: 499

Posted: 21 May 2007 09:28:50 pm    Post subject:

the new stuff

this is pretty much what i hoped to accomplish with the game, see if it even works, may need a var?
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