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This is an archived, read-only copy of the United-TI subforum S.A.D. (Seek and Destroy), including posts and topic from May 2003 to April 2012. If you would like to discuss any of the topics in this forum, you can visit Cemetech's subforum. Some of these topics may also be directly-linked to active Cemetech topics. If you are a Cemetech member with a linked United-TI account, you can link United-TI topics here with your current Cemetech topics.

Post new topic S.A.D. (Seek and Destroy) =>
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No new posts Sticky: S.A.D. Progress 2010
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20 Hot Dog 6854 30 Dec 2010 02:29:01 pm
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No new posts Sticky: S.A.D. (Seek and Destroy)
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213 Hot Dog 24041 13 Jun 2010 03:29:06 pm
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No new posts Sticky: Team Member's Table
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27 Hot Dog 5518 20 Jan 2010 10:21:21 pm
Eeems View latest post
No new posts S.A.D. is inactive, hope to upload source code
4 Hot Dog 7733 12 Jul 2011 04:02:23 pm
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No new posts An idea for a Turn-Based version of S.A.D.
1 Hot Dog 1241 21 Mar 2010 10:08:35 am
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No new posts New Random Facts Section (May Contain Spoilers)
1 Hot Dog 1398 08 Mar 2010 11:50:44 pm
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No new posts Random Facts about S.A.D.
2 Hot Dog 1688 28 Feb 2010 09:46:56 pm
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No new posts [ Poll ] S.A.D.--Staying alive until the game is officially over
3 Hot Dog 1444 09 Feb 2010 10:42:19 pm
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No new posts Unit Changes
8 Hot Dog 2418 02 Feb 2010 01:45:11 pm
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No new posts [ Poll ] A New Idea for the Resourcing System
7 Hot Dog 2217 26 Dec 2009 12:07:25 pm
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No new posts S.A.D. Structures
14 Hot Dog 2994 25 Dec 2009 12:44:51 pm
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No new posts Campaign Designer
3 Hot Dog 1614 18 Dec 2009 07:13:58 pm
Eeems View latest post
No new posts New positions available for Computer Programmers
13 Hot Dog 2592 18 Dec 2009 11:24:54 am
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No new posts Defensive Buildings
2 Rebma Boss 1462 14 Dec 2009 11:19:42 pm
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No new posts S.A.D. Units
8 Hot Dog 2454 07 Dec 2009 05:02:35 pm
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No new posts S.A.D. Designing Contest
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38 Hot Dog 7481 10 Oct 2009 06:01:48 pm
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