[New] kau 
    [ID    ] death
    [Image ] resc/snd/death.kau

[New] kau 
    [ID    ] end
    [Image ] resc/snd/endsplash.kau

[New] kau 
    [ID    ] win
    [Image ] resc/snd/winsplash.kau

[New] kau 
    [ID    ] leveldone
    [Image ] resc/snd/leveldone.kau
    
[New] kau 
    [ID    ] quiet
    [Image ] resc/snd/quiet.kau
    
[New] kau 
    [ID    ] buttonup
    [Image ] resc/snd/buttonup.kau
    
[New] kau 
    [ID    ] buttondown
    [Image ] resc/snd/buttondown.kau
    
[New] kau 
    [ID    ] dooropen
    [Image ] resc/snd/dooropen.kau
    
[New] kau 
    [ID    ] doorclose
    [Image ] resc/snd/doorclose.kau
    
[New] kau 
    [ID    ] crate
    [Image ] resc/snd/crate.kau
    


[Spawn]
[New] color	
	[ID]	1
	[Color] 	[r]	255
			[g]	0
			[b]	0
[Wall]
[New] color
	[ID]	2
	[Color] 	[r]	0
			[g]	0
			[b]	0

[Blue Switch]
[New] color
	[ID]	3
	[Color] 	[r]	0
			[g]	0
			[b]	255
			
[Yellow Wall]
[New] color
	[ID]	4
	[Color] 	[r]	255
			[g]	255
			[b]	0

[Exit]
[New] color	
	[ID]	5
	[Color] 	[r]	128
			[g]	128
			[b]	128

[Green Switch]
[New] color
	[ID]	6
	[Color] 	[r]	0
			[g]	255
			[b]	0

[Spikes]
[New] color
	[ID]	7
	[Color] 	[r]	128
			[g]	0
			[b]	0

[Crate]
[New] color
	[ID]	8
	[Color] 	[r]	128
			[g]	64
			[b]	0

[Teal Switch]
[New] color
	[ID]	9
	[Color] 	[r]	0
			[g]	255
			[b]	128

[Secret Exit]
[New] color
	[ID]	10
	[Color] 	[r]	31
			[g]	31
			[b]	31

[Mean Door]
[New] color
	[ID]	11
	[Color] 	[r]	128
			[g]	128
			[b]	0


[New] map
	[ID]		0
	[File]	resc/maps/map1.bmp
	[Link1]	1
	[Link2]	0

[New] map
	[ID]		1
	[File]	resc/maps/map2.bmp
	[Link1]	2
	[Link2]	0

[New] map
	[ID]		2
	[File]	resc/maps/map3.bmp
	[Link1]	3
	[Link2]	0

[New] map
	[ID]		3
	[File]	resc/maps/map4.bmp
	[Link1]	4
	[Link2]	0

[New] map
	[ID]		4
	[File]	resc/maps/map5.bmp
	[Link1]	5
	[Link2]	0

[New] map
	[ID]		5
	[File]	resc/maps/map6.bmp
	[Link1]	6
	[Link2]	9

[New] map
	[ID]		6
	[File]	resc/maps/map7.bmp
	[Link1]	7
	[Link2]	0

[New] map
	[ID]		7
	[File]	resc/maps/map8.bmp
	[Link1]	8
	[Link2]	0

[New] map
	[ID]		8
	[File]	resc/maps/map9.bmp
	[Link1]	10
	[Link2]	0

[New] map
	[ID]		9
	[File]	resc/maps/mapendalt.bmp
	[Link1]	0
	[Link2]	0

[New] map
	[ID]		10
	[File]	resc/maps/map10.bmp
	[Link1]	11
	[Link2]	0

[New] map
	[ID]		11
	[File]	resc/maps/main1.bmp
	[Link1]	12
	[Link2]	0
	
[New] map
	[ID]		12
	[File]	resc/maps/main2.bmp
	[Link1]	13
	[Link2]	0

[New] map
	[ID]		13
	[File]	resc/maps/main3.bmp
	[Link1]	14
	[Link2]	0

[New] map
	[ID]		14
	[File]	resc/maps/main4.bmp
	[Link1]	15
	[Link2]	0

[New] map
	[ID]		15
	[File]	resc/maps/last.bmp
	[Link1]	14
	[Link2]	0



[New] animation     
    [ID    ] end
    [Image ] resc/img/endsplash.png
    [Frames] 1
    [Width ] 572
    [Height] 442
    [Origin]
        [X] 0
        [Y] 0
	
[New] animation     
    [ID    ] bonus
    [Image ] resc/img/endsplashwin.png
    [Frames] 1
    [Width ] 572
    [Height] 442
    [Origin]
        [X] 0
        [Y] 0

[New] animation     
    [ID    ] credits
    [Image ] resc/img/credits.png
    [Frames] 1
    [Width ] 572
    [Height] 442
    [Origin]
        [X] 0
        [Y] 0
	
[New] animation     
    [ID    ] realize
    [Image ] resc/img/realize.png
    [Frames] 1
    [Width ] 572
    [Height] 442
    [Origin]
        [X] 0
        [Y] 0
	
[New] animation     
    [ID    ] wane
    [Image ] resc/img/wane.png
    [Frames] 1
    [Width ] 572
    [Height] 442
    [Origin]
        [X] 0
        [Y] 0
	



[New] triggert
	[Map]	8
	[Sound]	end
	[image]	end
	[Wait]	60
	[Exit?]	1010
	[Wait]	6000

[New] triggert
	[Map]	9
	[Sound]	win
	[image]	bonus
	[Wait]	60
	[Exit?]	0
	[Wait]	6000

[New] triggert
	[Map]	9
	[Sound]	quiet
	[image]	credits
	[Wait]	61
	[Exit?]	1
	[Wait]	6000

[New] triggert
	[Map]	14
	[Sound]	quiet
	[image]	realize
	[Wait]	1
	[Exit?]	0
	[Wait]	6000
	
[New] triggert
	[Map]	15
	[Sound]	quiet
	[image]	wane
	[Wait]	1
	[Exit?]	0
	[Wait]	6000
	
[New] triggerc
	[Map]	15
	[Sound]	death
	[image]	credits
	[R]	100
	[G]	0
	[B]	0
	[Exit?]	1
	[Wait]	6000