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From Cemetech Game Projects to Startup: Geopipe
Published by Alex on July 10, 2017 at 9:33:47 AM CST | Discuss this article (16)

I recently sat down with two Cemetech administrators: elfprince13, or Thomas Dickerson, and our founder KermMartian, or Christopher Mitchell. Over the past year, they've been busy working together on their startup, Geopipe. Geopipe automatically builds detailed virtual models of the real world, and licensing these immersive models of the world to architects, urban designers, special effects artists, video game designers, and many others. Geopipe leverages proprietary algorithms to automatically generate immersive models of the world from existing sensor data. They take 2D and 3D data like satellite photos, maps, laser scans, terrain contours, and more, and use machine learning to analyze and understand the data. Their algorithms then reconstruct models at configurable levels of detail to meet the needs of a wide variety of customers. Today, they enter the next step in their quest, a 12-week program called Techstars.

Through this interview we'll see how this idea arose as a challenge that they each tackled in separate environments; Thomas in Freebuild and Christopher in SparseWorld. We'll touch on how the similarities of FreeBuild and SparseWorld brought the two of them together and how the ideas behind each of those projects helped spawn Geopipe.

Here's a video that introduces Geopipe and shows Christopher and Thomas onstage presenting their company to investors.

Read the full interview >>

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» Accessible Tech: VR and Calcs for the Visually Challenged published July 6, 2017 by KermMartian
» From Cemetech Game Projects to Startup: Geopipe published July 10, 2017 by Alex