CeltQuest /RPGKit -- 12%
BasicBuilder wxPython Edition -- 75%, beta is now released
gCn -- [see the gCn forum here]
TanXz 2 -- 40%
whacko SlimeVolley Ball update -- 100%
UTI Programming Contest -- 100% -- waiting for results
Chem Suite 83+ -- 5%
Frog RPG --40%


a couple of my programs just got added on TiCalc.org

also, all my programs are now available on StickFigure Graphic Productions


also the project list is now updated
Cool. I should do something like this too to help myself get organized...
For the Frog game Ive started on two minigames.


Ones a road crossing and the other is catch the flies
make that 3 minigames.


also the code for CeltQuest and the RPGKit combined has now reached approx 35 pages. Very Happy
Very Happy ROFL! That's impressive.
I noticed it when I went to print it out as an extra credit project....they school librarians probably wouldn't have been happy, but I got out before they noticed
DCS is now well over 120 pages of raw code, 200 if it's the list version, and 20 if I make it 3 columns, 7 point font, .2" margins, and double-sided. Very Happy
of course thats Assembly and not Java which would tend to make bigger source.


Very Happy
topic split
What, you're happy that it's on the toplist?
first time that Ive made it onto one.
Excellent! Cogratulations. I remember when the first time I made it onto a ticalc.org toplist (#14 on authors), I copied and pasted the table into Word and printed it on a color printer. I think I still have that page in my archives. Smile
thats cool. I just took screenshots...
Good for you. Anyone else reach some goals or milestonesof late?
update on Frog RPG:
woot. I recoded my display routine and managed to cut the whole thing down to around 500 bytes (it will probably be a little bigger once Im done.) anyway, my next post will include some animated. screen-shotty uber-goodness as well as well as a download for my 3 current mini games.

also, Ive begun recoding the core TileSet class of the RPGKit.
Dodging Birds




Catching Flies




Crossing the road



Exploring



File info wrote:
DOWNLOAD BETA

Files:
FRGXPLR2 = the map engine
FROXZ = map data
FROGSPRT = frog sprite data
FROG = cross the road
FROG2 = shoot the flies
FROG3 = avoid the birds
PSDORNDM = accidentally included pseudo-random number generator. Very Happy cool anyway
Screenshots == Awesomeness. What is not awesome is I get a Not Found error. Is it just me or does someone else get this error?
fixing that now
  
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