Nothing would send from one calc to the other when one was overclocked. I'm gonna have to try when both are at the same speed.
Interesting, helder/Spenceboy, and please do tell what happens when they're both running at the same clock rate. It seems to make sense why they wouldn't work together at different speeds, though.
So, I went to see if optimizing the flash would go faster if you OC it. Running at 87MHz and 1/2 divisor, the optimize hangs at the end. Can anyone else confirm? (It did in fact go faster, it is just hanging at the end.. maybe a verify of some sort?)
So, I went to see if optimizing the flash would go faster if you OC it. Running at 87MHz and 1/2 divisor, the optimize hangs at the end. Can anyone else confirm? (It did in fact go faster, it is just hanging at the end.. maybe a verify of some sort?)
Hmm, I tried it and it worked fast as a flash (no pun intended), but that was without the 1/2x ICLK divisor. Perhaps try it without the divisor changed; it seems that changing the CPU clock division ratio has a few nasty effects when using the Prizm for certain things.
EDIT: I'm making an update tomorrow, with allowing the user to overclock to 94.3 MHz (yay!). I can technically overclock to 101.5 MHz now, but the MENU screen crashes at that rate, very ugly-ish. Works fine in a game though, such as RainbowDashAttack (built it, that is).
So, more discoveries made; probably more to be made. We are now almost at the Nspire's Frequency.
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