My today's project :
How it work:
PRGM2 start a timer, and lanch a Casio Basic program.
The timer check the value of 'F' variable. If it's non-null, the timer call the function corresponding to the 'F' value. It allow to use fast functions in a basic program.
This first version include functions for drawing, manage contrast, and communicate (via 3pin port).
I want to add a sprite and IsKeyDown function.
Bad point: There is a bug, the calc freeze when you quit, so you have to save your program in storage memory before launching PRGM2.
EDIT : Totoyo (an admin on planet-casio) has made a program with PRGM2:
How it work:
PRGM2 start a timer, and lanch a Casio Basic program.
The timer check the value of 'F' variable. If it's non-null, the timer call the function corresponding to the 'F' value. It allow to use fast functions in a basic program.
This first version include functions for drawing, manage contrast, and communicate (via 3pin port).
I want to add a sprite and IsKeyDown function.
Bad point: There is a bug, the calc freeze when you quit, so you have to save your program in storage memory before launching PRGM2.
EDIT : Totoyo (an admin on planet-casio) has made a program with PRGM2:
