This is a work in progress.
Code:
Currently debating where to go with this.
Code:
'ProgramMode:RUN
0->S
"Hello AdventurerChar!"
Prog "WAIT"
"Welcome to DroogChar!"
Lbl 0
?->A
If A=6
Then Goto 3
IfEnd
If A=4
Then Goto 1
IfEnd
If A=8
Then "You hear a loud noise as the door slams behind you."
Prog "WAIT"
"A dark shape runs at you."
Prog "WAIT"
If S=0
Then Red "You die."
Prog "WAIT"
Red "Hint:"
Red "dont do that again."
Prog "WAIT"
Prog "DIE"
Goto 0
IfEnd
If S=1
Then Red "ATTACK IT"
?->D
If D=9
Then Red "You killed a Grue."
Prog "WAIT"
"Inside the lair of"
"the Gru you find"
"a battered old"
"shield"
Prog "WAIT"
"Press 7 during a"
"battle to use the"
"shield"
Prog "WAIT"
2->S
Goto 0
IfEnd
Lbl 1
"You enter a peaceful forest."
Prog "WAIT"
"A little bunny hops onto the path."
Prog "WAIT"
"_#E595_Run you stupid git_#E596_ Yells an angry Scott."
Prog "WAIT"
"Press 5 to run."
Prog "WAIT"
"Press 0 to stay."
Prog "WAIT"
?->C
If C=5
Then "_#E595_Not that wayChar!_#E596_ yells the scott."
Prog "WAIT"
Red "You are eaten"
Prog "WAIT"
Prog "DIE"
Goto 1
IfEnd
If C=0
Then
"The rabbit leaps at you."
Prog "WAIT"
"You cower in fear."
Prog "WAIT"
"The rabbit wasnt"
"aiming at you,"
"but at the dark"
"knight behind you"
Prog "WAIT"
Red "DECAPITATION_#E5AC__#E5AC__#E5AC_"
Prog "WAIT"
"You take the knight's sword."
Prog "WAIT"
"Press 9 to use sword"
"during battle."
1->S
Goto 0
Lbl 3
"You have arrived at""a river."
Prog "WAIT"
"WHOOSH_#E5AC_"
Prog "WAIT"
"Someones shooting"
"at you."
If S<>2
Then "He got you."
Red "You die."
Currently debating where to go with this.