That's a great idea! When I was making this I didn't know anything about making Prizm programs (not did many people--this was the first game written in C ), so it was really more of a learning/getting-some-code-out-there thing, but I think now a graphical version would be a good idea.
Yeah, that's what I figured you were thinking. I'm always hesitant about not fixing things that aren't broken, since I think Shaun's Minesweeper is quite nice as it is, but I also hear that it might be nice to continue to polish it.
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