- Projectile Motion Help
- 13 Apr 2011 11:07:26 pm
I need some help understanding the concept. I checked Wikipedia to see their article on Projectile Motion, but it made no sense to me :/ I am wanting to use this (rather than cheating) in a Scorched Earth clone. I'm wanting to use the formula (just double checking that I know what formula I am referencing) where you give it a Velocity, a Height, and an Angle, and it will return the Distance it has traveled. My friend gave me a formula that might be close to correct, but I'm not certain: -9.8*V^2+.5(sin(A))*V+H=D. Also, how would I implement this to get the X and Y positions given a Distance? I have an idea, but I doubt it is correct.