>_> oh mi god! i was refering to being easily distracted.Its a fantasy game like World of Warcraft or Runescape
Anakclusmos wrote:
>_> oh mi god! i was refering to being easily distracted.Its a fantasy game like World of Warcraft or Runescape


XD

Some people are slow Anak, you need to be more detailed in the future. :p
Anakclusmos wrote:
>_> oh mi god! i was refering to being easily distracted.Its a fantasy game like World of Warcraft or Runescape

Maybe you should make that sort of thing clearer in a project charter. If you write random and poorly-constructed sentences, it's hard for anyone to understand what you're trying to say. The more specific you can be, the better suggestions we can offer!
allynfolksjr wrote:
Anakclusmos wrote:
>_> oh mi god! i was refering to being easily distracted.Its a fantasy game like World of Warcraft or Runescape

Maybe you should make that sort of thing clearer in a project charter. If you write random and poorly-constructed sentences, it's hard for anyone to understand what you're trying to say. The more specific you can be, the better suggestions we can offer!


I am going to agree with you, one of the few situations, if only I could edit that first post myself... (stupid non-gmod powers for a thread I am part of for a project)... x.x
but i am random and poor >_>

besides the point, i made a list of things in the game you could have seen from my post right after Kerms
What's your server infrastructure going to be? I don't think it would be desperately practical to write a server in Flash/ActionScript.

I know that MMORPGs are the trendy thing to try to write these days (much like the FPS was in the late 1990s) but it may be a more sensible idea to try to scale back your ambitions to something more technically feasible. A single-player RPG could be implemented in Flash much more easily, and you could then add multiplayer elements to it. Making it massively multiplayer would be very tricky indeed.
benryves wrote:
What's your server infrastructure going to be? I don't think it would be desperately practical to write a server in Flash/ActionScript.

I know that MMORPGs are the trendy thing to try to write these days (much like the FPS was in the late 1990s) but it may be a more sensible idea to try to scale back your ambitions to something more technically feasible. A single-player RPG could be implemented in Flash much more easily, and you could then add multiplayer elements to it. Making it massively multiplayer would be very tricky indeed.


In fact, I was more hoping on it just being able to be played with a few people all connected through a server, if that much could be done, I would say that is a success.
Sonlen wrote:
allynfolksjr wrote:
So a MMORPG based on sparkling objects? Maybe a mine-related theme would be better suited.


Think more of Final Fantasy Style, Magic, Swords, Armor, Hardcore Fighting, etc...
Too many capital letters there, but I get your point anyway.

@Nikky: That sounds like a great idea; I bet a lot of people would be interested in playing that game.
Actionscript eh? From what I figure, I am already familiar with it. I'm open if help is needed.
KermMartian wrote:
Sonlen wrote:
allynfolksjr wrote:
So a MMORPG based on sparkling objects? Maybe a mine-related theme would be better suited.


Think more of Final Fantasy Style, Magic, Swords, Armor, Hardcore Fighting, etc...
Too many capital letters there, but I get your point anyway.

@Nikky: That sounds like a great idea; I bet a lot of people would be interested in playing that game.


The capital's were more or less to point out the things, and not to be overlooked, if you know what I meant.

Edit: I am quitting this project and Anak can figure this out on his own, he decided to be an asshole, and I am not going to work with him at all.

Edit 2:Please someone delete all my posts from this thread.
  
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