I'm 12 and what is this?
No seriously, what? BASIC in Torque? First: Why? Second: Why does this pertain to us? I see they seem to have done something with the Yacc and Lex, but what can that do for us?
No seriously, what? BASIC in Torque? First: Why? Second: Why does this pertain to us? I see they seem to have done something with the Yacc and Lex, but what can that do for us?
It's just a wtf for all you scripters out there. You can code in the mostly undocumented TorqueBASIC now instead of plain old TorqueScript if you feel like it, for kicks and giggles.
- DShiznit
- Guru-in-Training (Posts: 3715)
- 06 Jan 2010 05:27:41 am
- Last edited by DShiznit on 06 Jan 2010 11:24:01 pm; edited 1 time in total
Semicolons are now optional. Great. Now noobs will start releasing poorly formatted code, and other noobs will have even less chance of understanding how the language works when they compare scripts...
Yea, I began noticing that Torque liked to fill in my ; and (); when I didn't add them. To be honest, it's mostly a novelty, but it can come in handy. That shit better not start happening in mods and stuff, though. I think that's a worthy reason to report the mod.
This isn't really the topic for it, but to answer your question, we're using a Torque Game Engine 1.5 Indie License, which is no longer sold by GarageGames without special negotiation.
elfprince13 wrote:
This isn't really the topic for it, but to answer your question, we're using a Torque Game Engine 1.5 Indie License, which is no longer sold by GarageGames without special negotiation.
Really, what would the equivalent be now?
"Always code as if the person who will maintain your code is a maniac serial killer that knows where you live" -Unknown
"If you've done something right no one will know that you've done anything at all" -Futurama
<Michael_V> or create a Borg collective and call it The 83+
<Michael_V> Lower your slide cases and prepare to be silent linked. Memory clears are futile.
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