I was trying to start my server up after getting a new updated Freebuild and decided I wanted to start working on my save I made earlyer on my map. upon trying a few times only to have it crash I decided to look in the console to see what was wrong.


My console:
BL-ForceIslands2.mis
BL-ForceIslands2.mis compare TBMbox.mis
BL-ForceIslands2.mis compare prehistoria.mis
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare train
BL-ForceIslands2.mis compare train
BL-ForceIslands2.mis compare train
BL-ForceIslands2.mis compare train
BL-ForceIslands2.mis compare train
BL-ForceIslands2.mis compare train
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare iGob
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare elf
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare
getSubStr(...): error, starting position and desired length must be >= 0: (0, -1)
BL-ForceIslands2.mis compare DM-Omaha.mis
BL-ForceIslands2.mis compare DM-Omaha.mis
BL-ForceIslands2.mis compare DM-Omaha.mis
BL-ForceIslands2.mis compare DM-Midship.mis
BL-ForceIslands2.mis compare DM-CityofRuin.mis
BL-ForceIslands2.mis compare DM-Battleroom.mis
BL-ForceIslands2.mis compare BL-Terra Alta.mis
BL-ForceIslands2.mis compare BL-Hobbiton.mis
BL-ForceIslands2.mis compare BL-ForceIslands2.mis
BL-ForceIslands2.mis compare BL-ForceIslands2.mis
BL-ForceIslands2.mis compare BL-Flatlands.mis
core/saves/BL-ForceIslands2.mis_City.save
Loading saved file City.save
handling brick options
Could not locate texture: core/data/shapes/bricks/.2x2Top
Could not locate texture: core/data/shapes/bricks/.bottomLoop
Could not locate texture: core/data/shapes/bricks/.brickSide
Could not locate texture: core/data/shapes/bricks/.bottomEdge
Could not locate texture: core/data/shapes/bricks/slate/.2x2Top
Could not locate texture: core/data/shapes/bricks/slate/.bottomLoop
Could not locate texture: core/data/shapes/bricks/slate/.brickSide
Could not locate texture: core/data/shapes/bricks/slate/.bottomEdge
Could not locate texture: core/data/shapes/bricks/slate/.2x2Top
Could not locate texture: core/data/shapes/bricks/slate/.bottomLoop
Could not locate texture: core/data/shapes/bricks/slate/.brickSide
Could not locate texture: core/data/shapes/bricks/slate/.bottomEdge
Could not locate texture: core/data/shapes/bricks/slate/.2x2Top
Could not locate texture: core/data/shapes/bricks/slate/.bottomLoop
Could not locate texture: core/data/shapes/bricks/slate/.brickSide
Could not locate texture: core/data/shapes/bricks/slate/.bottomEdge
Could not locate texture: core/data/shapes/bricks/slate/.2x2Top
Could not locate texture: core/data/shapes/bricks/slate/.bottomLoop
Could not locate texture: core/data/shapes/bricks/slate/.brickSide
Could not locate texture: core/data/shapes/bricks/slate/.bottomEdge
Error, a DecalManager (1123d40) isn't properly out of the bins!
Error, a WaterBlock (127f25b0) isn't properly out of the bins!
Error, a fxSunLight (127f2ba0) isn't properly out of the bins!
Error, a TerrainBlock (127f2f90) isn't properly out of the bins!
Error, a Sky (127f7400) isn't properly out of the bins!
Error, a StaticShape (3cfceb0) isn't properly out of the bins!
Error, a StaticShape (12bbf180) isn't properly out of the bins!
Error, a StaticShape (12bc1e40) isn't properly out of the bins!
Error, a Camera (12bc4b00) isn't properly out of the bins!
Error, a Camera (12bc4b00) isn't properly out of the bins!
Error, a StaticShape (12bca000) isn't properly out of the bins!
Error, a StaticShape (12bca000) isn't properly out of the bins!
Error, a StaticShape (12bcccc0) isn't properly out of the bins!
Error, a StaticShape (12bcf980) isn't properly out of the bins!
Error, a StaticShape (12bcf980) isn't properly out of the bins!
Error, a StaticShape (12bd2640) isn't properly out of the bins!
Error, a StaticShape (12bd2640) isn't properly out of the bins!
Error, a StaticShape (12bd2640) isn't properly out of the bins!
Error, a StaticShape (12bd2640) isn't properly out of the bins!
Error, a StaticShape (12bd5bb0) isn't properly out of the bins!
Error, a StaticShape (12bd5bb0) isn't properly out of the bins!
Error, a Player (12bbc240) isn't properly out of the bins!
Error, a StaticShape (3cfceb0) isn't properly out of the bins!
Error, a StaticShape (11e28500) isn't properly out of the bins!
Error, a StaticShape (11e28500) isn't properly out of the bins!
Error, a StaticShape (11e2b1c0) isn't properly out of the bins!
Error, a StaticShape (11e30ba0) isn't properly out of the bins!
Error, a StaticShape (11e30ba0) isn't properly out of the bins!
Error, a StaticShape (11e33860) isn't properly out of the bins!
Error, a Sky (1263d310) isn't properly out of the bins!
Error, a TerrainBlock (12635330) isn't properly out of the bins!
Error, a fxSunLight (1266c5d0) isn't properly out of the bins!
Error, a StaticShape (1266c9c0) isn't properly out of the bins!
Error, a StaticShape (1266c9c0) isn't properly out of the bins!
Error, a WaterBlock (1266fea0) isn't properly out of the bins!
Error, a StaticShape (12643820) isn't properly out of the bins!
Error, a StaticShape (12643820) isn't properly out of the bins!
Error, a StaticShape (12643820) isn't properly out of the bins!
Error, a StaticShape (12643820) isn't properly out of the bins!
Error, a StaticShape (126468f0) isn't properly out of the bins!
Error, a StaticShape (127a3ac0) isn't properly out of the bins!
Error, a StaticShape (127a3ac0) isn't properly out of the bins!
Error, a StaticShape (127a8800) isn't properly out of the bins!
Error, a StaticShape (127ab4c0) isn't properly out of the bins!
Error, a StaticShape (127ae180) isn't properly out of the bins!
Error, a StaticShape (127ae180) isn't properly out of the bins!
Error, a Camera (127fd000) isn't properly out of the bins!
Error, a Camera (127fd000) isn't properly out of the bins!
Error, a Camera (127fd000) isn't properly out of the bins!
Error, a Camera (127fd000) isn't properly out of the bins!
Error, a StaticShape (3d03de0) isn't properly out of the bins!
Error, a StaticShape (3d01120) isn't properly out of the bins!
Error, a Player (12804c90) isn't properly out of the bins!
Error, a StaticShape (3d01120) isn't properly out of the bins!
Error, a StaticShape (3d093a0) isn't properly out of the bins!
Error, a StaticShape (3d0c060) isn't properly out of the bins!
Error, a StaticShape (12bf25a0) isn't properly out of the bins!
Error, a StaticShape (12bf5260) isn't properly out of the bins!
Error, a StaticShape (12bf7f20) isn't properly out of the bins!
Error, a StaticShape (12bfabe0) isn't properly out of the bins!
Error, a StaticShape (12bfd8a0) isn't properly out of the bins!
Error, a StaticShape (12c00560) isn't properly out of the bins!
Error, a StaticShape (12c03220) isn't properly out of the bins!
Error, a StaticShape (12c05ee0) isn't properly out of the bins!
Error, a StaticShape (12c08ba0) isn't properly out of the bins!
Error, a StaticShape (12c0b860) isn't properly out of the bins!
Error, a StaticShape (12c0e520) isn't properly out of the bins!
Error, a StaticShape (12c111e0) isn't properly out of the bins!
Error, a StaticShape (12c13ea0) isn't properly out of the bins!
Error, a StaticShape (12c16b60) isn't properly out of the bins!
Error, a StaticShape (12c19820) isn't properly out of the bins!
Error, a StaticShape (12c1c4e0) isn't properly out of the bins!
Error, a StaticShape (12c1c4e0) isn't properly out of the bins!
Error, a StaticShape (12c1f1a0) isn't properly out of the bins!
Error, a StaticShape (12c1f1a0) isn't properly out of the bins!
Error, a StaticShape (12c21e60) isn't properly out of the bins!
Error, a StaticShape (12c21e60) isn't properly out of the bins!
Error, a StaticShape (12c24b20) isn't properly out of the bins!
Error, a StaticShape (12c24b20) isn't properly out of the bins!
Error, a StaticShape (12c277e0) isn't properly out of the bins!
Error, a StaticShape (12c277e0) isn't properly out of the bins!
Error, a StaticShape (12c2a4a0) isn't properly out of the bins!
Error, a StaticShape (12c2d570) isn't properly out of the bins!
Error, a StaticShape (12c30af0) isn't properly out of the bins!
Error, a StaticShape (12c34130) isn't properly out of the bins!
Error, a StaticShape (12c37770) isn't properly out of the bins!
Error, a StaticShape (12c3adb0) isn't properly out of the bins!
Error, a StaticShape (12c3adb0) isn't properly out of the bins!
Error, a StaticShape (12c3e460) isn't properly out of the bins!
Error, a StaticShape (12c3e460) isn't properly out of the bins!
Error, a StaticShape (12c41a80) isn't properly out of the bins!
Error, a StaticShape (12c41a80) isn't properly out of the bins!
Error, a StaticShape (12c450c0) isn't properly out of the bins!
Error, a StaticShape (12c450c0) isn't properly out of the bins!
Error, a StaticShape (12c48700) isn't properly out of the bins!
Error, a StaticShape (11c9c1e0) isn't properly out of the bins!
Error, a StaticShape (11c9eea0) isn't properly out of the bins!
Error, a StaticShape (11ca1b60) isn't properly out of the bins!
Error, a StaticShape (11ca4820) isn't properly out of the bins!
Error, a StaticShape (11ca7d60) isn't properly out of the bins!
Error, a StaticShape (11cab3a0) isn't properly out of the bins!
Error, a StaticShape (11cae9e0) isn't properly out of the bins!
Error, a StaticShape (11cb2020) isn't properly out of the bins!
Error, a StaticShape (11cb5660) isn't properly out of the bins!
Error, a StaticShape (11cb8ca0) isn't properly out of the bins!
Error, a StaticShape (11cbc2e0) isn't properly out of the bins!
Error, a StaticShape (11cbf920) isn't properly out of the bins!
Error, a StaticShape (11cc3010) isn't properly out of the bins!
Error, a StaticShape (11cc65f0) isn't properly out of the bins!
Error, a StaticShape (11cc9c60) isn't properly out of the bins!
Error, a StaticShape (11ccd2a0) isn't properly out of the bins!
Error, a StaticShape (11cd08c0) isn't properly out of the bins!
Error, a StaticShape (11cd3f30) isn't properly out of the bins!
Error, a StaticShape (11cd3f30) isn't properly out of the bins!
Error, a StaticShape (11cd7570) isn't properly out of the bins!
Error, a StaticShape (11cd7570) isn't properly out of the bins!
Error, a StaticShape (11cdabb0) isn't properly out of the bins!
Error, a StaticShape (11cde1f0) isn't properly out of the bins!
Error, a StaticShape (11ce1810) isn't properly out of the bins!
Error, a StaticShape (11ce4e50) isn't properly out of the bins!
Error, a StaticShape (11ce8490) isn't properly out of the bins!
Error, a StaticShape (11cebb00) isn't properly out of the bins!
Error, a StaticShape (11cef140) isn't properly out of the bins!
Error, a StaticShape (11cf2780) isn't properly out of the bins!
Error, a StaticShape (11cf5da0) isn't properly out of the bins!
Error, a StaticShape (11cf94d0) isn't properly out of the bins!
Error, a StaticShape (11cfca70) isn't properly out of the bins!
Error, a StaticShape (11d000b0) isn't properly out of the bins!
Error, a StaticShape (11d036f0) isn't properly out of the bins!
Error, a StaticShape (11d06d30) isn't properly out of the bins!
Error, a StaticShape (11d0a370) isn't properly out of the bins!
Error, a StaticShape (11d0d9b0) isn't properly out of the bins!
Error, a StaticShape (11d10ff0) isn't properly out of the bins!
Error, a StaticShape (11d14630) isn't properly out of the bins!
Error, a StaticShape (11d17c70) isn't properly out of the bins!
Error, a StaticShape (11d1b2b0) isn't properly out of the bins!
Error, a StaticShape (11d1e8f0) isn't properly out of the bins!
Error, a StaticShape (11d21f30) isn't properly out of the bins!
Error, a StaticShape (11d25570) isn't properly out of the bins!
Error, a StaticShape (11d28bb0) isn't properly out of the bins!
Error, a StaticShape (11d2c1f0) isn't properly out of the bins!
Error, a StaticShape (11d2f960) isn't properly out of the bins!
Error, a StaticShape (11d32ef0) isn't properly out of the bins!
Error, a StaticShape (11d36530) isn't properly out of the bins!
Error, a StaticShape (11d39b50) isn't properly out of the bins!
Error, a StaticShape (11d3d190) isn't properly out of the bins!
Error, a StaticShape (11d407d0) isn't properly out of the bins!
Error, a StaticShape (11d43e10) isn't properly out of the bins!
Error, a StaticShape (11d4b480) isn't properly out of the bins!
Error, a StaticShape (11d4eac0) isn't properly out of the bins!
Error, a StaticShape (11d52100) isn't properly out of the bins!
Error, a StaticShape (11d55740) isn't properly out of the bins!
Error, a StaticShape (11d58d80) isn't properly out of the bins!
Error, a StaticShape (11d5c3c0) isn't properly out of the bins!
Error, a StaticShape (11d5fa00) isn't properly out of the bins!
Error, a StaticShape (11d63040) isn't properly out of the bins!
Error, a StaticShape (11d66680) isn't properly out of the bins!
Error, a StaticShape (11d69e30) isn't properly out of the bins!
Error, a StaticShape (11d69e30) isn't properly out of the bins!
Error, a StaticShape (11d6d310) isn't properly out of the bins!
Error, a StaticShape (11d6d310) isn't properly out of the bins!
Error, a StaticShape (11d70930) isn't properly out of the bins!
Error, a StaticShape (11d73f50) isn't properly out of the bins!
Error, a StaticShape (11d77570) isn't properly out of the bins!
Error, a StaticShape (11d7ab90) isn't properly out of the bins!
Error, a StaticShape (11d7e1b0) isn't properly out of the bins!
Error, a StaticShape (11d817f0) isn't properly out of the bins!
Error, a StaticShape (11d84e30) isn't properly out of the bins!
Error, a StaticShape (11d88470) isn't properly out of the bins!
Error, a StaticShape (11d8bab0) isn't properly out of the bins!
Error, a StaticShape (11d8f0f0) isn't properly out of the bins!
Error, a StaticShape (11d92730) isn't properly out of the bins!
Error, a StaticShape (11d95d70) isn't properly out of the bins!
Error, a StaticShape (11d993b0) isn't properly out of the bins!
Error, a StaticShape (11d9c9f0) isn't properly out of the bins!
Error, a StaticShape (11da01e0) isn't properly out of the bins!
Error, a StaticShape (11da36c0) isn't properly out of the bins!
Error, a StaticShape (11da6d30) isn't properly out of the bins!
Error, a StaticShape (11daa370) isn't properly out of the bins!
Error, a StaticShape (11dad9b0) isn't properly out of the bins!
Error, a StaticShape (11db0ff0) isn't properly out of the bins!
Error, a StaticShape (11db4630) isn't properly out of the bins!
Error, a StaticShape (11db7c50) isn't properly out of the bins!
Error, a StaticShape (11dbb290) isn't properly out of the bins!
Error, a StaticShape (11dbe8d0) isn't properly out of the bins!
Error, a StaticShape (11dc1f10) isn't properly out of the bins!
Error, a StaticShape (11dc5550) isn't properly out of the bins!
Error, a StaticShape (11dc8b90) isn't properly out of the bins!
Error, a StaticShape (11dcc1d0) isn't properly out of the bins!
Error, a StaticShape (11dcf810) isn't properly out of the bins!
Error, a StaticShape (11dd2e50) isn't properly out of the bins!
Error, a StaticShape (11dd6680) isn't properly out of the bins!
Error, a StaticShape (11dd9b60) isn't properly out of the bins!
Error, a StaticShape (11ddd160) isn't properly out of the bins!
Error, a StaticShape (11de07a0) isn't properly out of the bins!
Error, a StaticShape (11de3de0) isn't properly out of the bins!
Error, a StaticShape (11de7420) isn't properly out of the bins!
Error, a StaticShape (11deaa60) isn't properly out of the bins!
Error, a StaticShape (11dee0a0) isn't properly out of the bins!
Error, a StaticShape (11df16e0) isn't properly out of the bins!
Error, a StaticShape (11df4d20) isn't properly out of the bins!
Error, a StaticShape (11df8360) isn't properly out of the bins!
Error, a StaticShape (11dfb9a0) isn't properly out of the bins!
Error, a StaticShape (11dfefe0) isn't properly out of the bins!
Error, a StaticShape (11e02620) isn't properly out of the bins!
Error, a StaticShape (11e05c60) isn't properly out of the bins!
Error, a StaticShape (11e092a0) isn't properly out of the bins!
Error, a StaticShape (11e0cb10) isn't properly out of the bins!
Error, a StaticShape (11e0fff0) isn't properly out of the bins!
Error, a StaticShape (11e135b0) isn't properly out of the bins!
Error, a StaticShape (11e16bf0) isn't properly out of the bins!
Error, a StaticShape (11e16bf0) isn't properly out of the bins!
Error, a StaticShape (11e1a230) isn't properly out of the bins!
Error, a StaticShape (11e1a230) isn't properly out of the bins!
Error, a StaticShape (11e1d870) isn't properly out of the bins!
Error, a StaticShape (11e20eb0) isn't properly out of the bins!
Well, it seems that all your brick's color identities have been lost. you can go through a replace all the /. with /blue. or something, just to get it working.
Why not make the function do that automatically when it encounters this problem so it doesn't fail miserably?
because I've never even seen this happen before. I will think about it.
"isn't out of the bins" probably means there's some sort of memory management problem happening, possibly triggered by the missing texture problem. If you're still having this problem, please run the program with the debug build and tell me what pops up.
I ran the debug but when I log in the "logged in succesfully" box stays there and never goes away to let me do anything I shall try without logging in I geuss.
yea, try it without logging in. It will let you make a private server.
If this turning into a bug report thread, I was running the debug and got a error message about the TSMesh::castray in tsmesh.cc @ 1908.

I also got the same error as Fiveforce, and it says something about the SimCurl object not existing. which makes it look like it isn't really doing anything.
Well the pop up scared me pretty good, with my volume up higher then it should have been, saying Fatal (c:\user\thomas\desktop\torque\sdk\engine\sim\netstringtable.cc @ 40)

Cannot inc ref count from zero.

retry cancel

now since I've never seen this before it only makes me worry because of the word fatal in the top of the pop up
EmperorWiggy wrote:
If this turning into a bug report thread, I was running the debug and got a error message about the TSMesh::castray in tsmesh.cc @ 1908.

I also got the same error as Fiveforce, and it says something about the SimCurl object not existing. which makes it look like it isn't really doing anything.


Anything dependent on SimCurl objects won't work in debug mode. I'm curious about the TSMesh::castray error though, what map were you running, and had you spawned any weapons yet?

Fiveforce: I'll see if I can figure out what's causing that as well.
elfprince13 wrote:
EmperorWiggy wrote:
If this turning into a bug report thread, I was running the debug and got a error message about the TSMesh::castray in tsmesh.cc @ 1908.

I also got the same error as Fiveforce, and it says something about the SimCurl object not existing. which makes it look like it isn't really doing anything.


Anything dependent on SimCurl objects won't work in debug mode. I'm curious about the TSMesh::castray error though, what map were you running, and had you spawned any weapons yet?

Fiveforce: I'll see if I can figure out what's causing that as well.


Antioch, and no, I don't think so.
I have come up with a temporary fix to my problem with loading things on my and other peoples server. This is to build things, such as with my current idea bridges and city buildings with streets, in TBM/TOB then Igob them and move them to an appropriate place on my map. When I complete this build and feel I did a good enough job I may post it in the great builds section. Laughing
DShiznit wrote:
Why not make the function do that automatically when it encounters this problem so it doesn't fail miserably?


I'm a little late on this comment but here it is:

No, that's a terrible idea. It's never a good idea to create game-related software that fixes a problem on runtime as opposed to just fixing the problem at the source. It's unoptimized, messy, and borders on being a paradox.


As for the actual point of the thread, you guys should leave building alone until you have your magical LDraw parts library.
Sigfig wrote:

As for the actual point of the thread, you guys should leave building alone until you have your magical LDraw parts library.


THIS.
oh sorry. I must not be on this forum enough to notice stuff like that Sad
  
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