Ultimate Dev'r wrote:
I haven't seen that website for quite a few years, nice. It's a pretty novel implementation. KermMartian wrote:
comicIDIOT wrote:
Now, that's fun UD!
Did you try clicking and dragging?
I admit I suck at Asm, so here was one of my ideas ideas if anyone wants to take it on...
I just thought maybe the reason DoorCS wasn't getting much attention was that it didn't have much more to offer than other shells, no amazing games or software new to the scene...So I thought of the idea of making a Runescape app with these features which would most definitely bring in some publicity...
Code:
If you need any images for title screens, characters, objects, enemies, etc. just email me at xenonparadox@yahoo.com
I have some really graphic, high detail, 300 hour oncalc photowork that would go to waste.
I just thought maybe the reason DoorCS wasn't getting much attention was that it didn't have much more to offer than other shells, no amazing games or software new to the scene...So I thought of the idea of making a Runescape app with these features which would most definitely bring in some publicity...
Code:
1)Shortcut program allowing it to be run from and returned to DoorsCS
2)Internal library of objects and scenery for maps.
3)External maps written as assembly programs that use built in libs.
4)Use the app itself as a loader to cut back on memory instead of an all in one prgm.
5)All connection to other calcs for trading etc.
If you need any images for title screens, characters, objects, enemies, etc. just email me at xenonparadox@yahoo.com
I have some really graphic, high detail, 300 hour oncalc photowork that would go to waste.
xenonparadox wrote:
I admit I suck at Asm, so here was one of my ideas ideas if anyone wants to take it on...
I just thought maybe the reason DoorCS wasn't getting much attention was that it didn't have much more to offer than other shells, no amazing games or software new to the scene...So I thought of the idea of making a Runescape app with these features which would most definitely bring in some publicity...
Code:
If you need any images for title screens, characters, objects, enemies, etc. just email me at xenonparadox@yahoo.com
I have some really graphic, high detail, 300 hour oncalc photowork that would go to waste.
I just thought maybe the reason DoorCS wasn't getting much attention was that it didn't have much more to offer than other shells, no amazing games or software new to the scene...So I thought of the idea of making a Runescape app with these features which would most definitely bring in some publicity...
Code:
1)Shortcut program allowing it to be run from and returned to DoorsCS
2)Internal library of objects and scenery for maps.
3)External maps written as assembly programs that use built in libs.
4)Use the app itself as a loader to cut back on memory instead of an all in one prgm.
5)All connection to other calcs for trading etc.
If you need any images for title screens, characters, objects, enemies, etc. just email me at xenonparadox@yahoo.com
I have some really graphic, high detail, 300 hour oncalc photowork that would go to waste.
You are not entertaining me. GTFO.
Ultimate Dev'r wrote:
dxfan101010 wrote:
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
dxfan101010 wrote:
lol
0x5lol
0x5
lol
0x5
Xeno_Cre8or wrote:
Ultimate Dev'r wrote:
dxfan101010 wrote:
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
dxfan101010 wrote:
lol
0x5lol
0x5
lol
0x5
lol
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
Ultimate Dev'r wrote:
dxfan101010 wrote:
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
dxfan101010 wrote:
lol
0x5lol
0x5
lol
0x5
lol

Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
Ultimate Dev'r wrote:
dxfan101010 wrote:
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
dxfan101010 wrote:
lol
0x5lol
0x5
lol
0x5
lol
lol
Xeno_Cre8or wrote:
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
Ultimate Dev'r wrote:
dxfan101010 wrote:
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
dxfan101010 wrote:
lol
0x5lol
0x5
lol
0x5
lol

dxfan101010 wrote:
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
Ultimate Dev'r wrote:
dxfan101010 wrote:
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
dxfan101010 wrote:
lol
0x5lol
0x5
lol
0x5
lol
0x5
You had to ruin it by not quoting me, didn't you?
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