I think you need to exempt your player from the ray cast, since it's searching for ShapeBaseObjectType. It's most likely hitting your player.
Ultimate Dev'r wrote:
Kerm edited that out of DShitnit's post (apparently G-rated *questionable material* is against the TOS as well 0x5) Way to step it up Kerm Razz
No, I felt it was irrelevant to this discussion. DShiznit brings out the harshest censor in me. Smile

But on the topic, no, no idea what could be wrong, unless you set the world object axes wrong.
DShiznit wrote:
Back on Topic: Does anyone have any idea what's wrong with my script?



....

your chair should not be a static object, it should be a vehicle in and of itself. and all your functions need to be in the namespace of the datablcok they're related too
elfprince13 wrote:
DShiznit wrote:
Back on Topic: Does anyone have any idea what's wrong with my script?



....

your chair should not be a static object, it should be a vehicle in and of itself. and all your functions need to be in the namespace of the datablcok they're related too
Exactly, it should be a vehicle with a 0-energy engine and no wheels. No biggie.
Nevermind, Wiggy fixed it and it works fine now. I don't need to use a vehicle, the static shape works fine, it just took someone who was willing to think outside-the-box to work out the specifics.
  
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