http://tbm.pastebin.com/f1223a448

It's supposed to asplode and then keep asploding for ten seconds. Torque doesn't render the particleemitter when creating an explosion from a script, so it should only create another part of the mushroom cloud, which is set as the emitter[0] which is rendered. However, it does not appear to do anything after the initial explosion. Halp.
  
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