Something like a Fire Emblem style battle system on any type of map of sorts... that way it could basically be freeform around a single bate system, idea. The battle system itself won't be precrerated, but the general idea f it should be similar to teh Fire Emblem games... So part RPG...
I voted for "Other", since I was thinking of an original, graphical card game. Right now, the only game that is coming out or is already out that fits this category is NanoWar's Wizards, so there's even less of them than platformers!
I vote "Platformer" too. Indeed there aren't many for the TI. Although I would have voted for a shooter instead, I'm perfectly content with Pheonix.
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TI-83+/84+ Projects Yumé 2: Rika's Story - 25% Complete; Will finish to coincide with Y:tED
PC Projects Yumé: The Eternal Dreams - rewriting environment system again
TIBiC/GO - 1%; compiling list of commands
"Alenda lux ubi orta libertas" - Let learning be cherished where liberty has arisen.
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Well, my calc just broke after I was screwing around with IY... I was getting a cursor on the graph screen and random alpha-locks... it was pretty cool until my calc wouln't turn on. So, I won't be in this contest. Actually, unless I can get a hold of another calc, I'm out of the TI programming community for good.
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