So I have been working on some stuff for the past few weeks and I have created this
Title: ZFight
Controls
[2nd] : Ok
[Alpha] : Back
[Mode] : Pause
[Arrows]: Move
Story
The world is made out of triangles. Everything is made out of triangles. But for a triangle to exists, there must be a first. And having that first triangle means great control. And so, if someone was to take that first triangle, they can cause chaos in the world. Unless you stop them.
It has a "tilemap" level that reads directly off of an appvar.
It has a quick battling scene with 8 enemies
It has a bag (collect items by exploring for chests)
It has a save feature
It has health and EXP (earned from killing enemies)
I only have to create the level and maybe a final fight before submission.
Here is a preview (ignore everything white (because of Disp (debug text)))
Title: ZFight
Controls
[2nd] : Ok
[Alpha] : Back
[Mode] : Pause
[Arrows]: Move
Story
The world is made out of triangles. Everything is made out of triangles. But for a triangle to exists, there must be a first. And having that first triangle means great control. And so, if someone was to take that first triangle, they can cause chaos in the world. Unless you stop them.
It has a "tilemap" level that reads directly off of an appvar.
It has a quick battling scene with 8 enemies
It has a bag (collect items by exploring for chests)
It has a save feature
It has health and EXP (earned from killing enemies)
I only have to create the level and maybe a final fight before submission.
Here is a preview (ignore everything white (because of Disp (debug text)))









