- CC27:Ashsteel2
- 29 May 2026 09:46:42 am
- Last edited by Ashsteel2 on 04 Jun 2026 09:25:06 pm; edited 1 time in total
I have worked on my project for about six days now. It is quite ambitious and will only turn out well if I can finish everything (on track right now).
What I have:
Battle system with status ailments, active and passive skills, and item drops at the end of the battle.
8 different weapons with elemental stats, which enemies can be weak or resistant to
Chests, "scrolling" screen, breakable crates
Extremely large programs
What I want:
More enemies (73!)*
Good plot
Achievements and saving
(edit: more information!)
Screenshots are below!
*not 73 factorial
What I have:
Battle system with status ailments, active and passive skills, and item drops at the end of the battle.
8 different weapons with elemental stats, which enemies can be weak or resistant to
Chests, "scrolling" screen, breakable crates
Extremely large programs
What I want:
More enemies (73!)*
Good plot
Achievements and saving
(edit: more information!)
Screenshots are below!
*not 73 factorial








