About 10 days ago, I begun working on a port of the classic flash game Bloxorz to the TI-84 Plus CE. I have sent updates in the chat, but the project's now at a point where it needs a forum topic. What remains of development before release is visual effects and recreating the levels (as of the time of posting this I have 11/33 levels done) but other than that, all the main mechanics of the game are fully implemented (there's also bug fixing glaring at that one tile in stage 4)

I'd give it until the end of the month for the game to be released but take that with a grain of salt.

Eye candy!


Also no I am NOT going to animate the player cube, I've wasted 3 days of my life trying to do so and I failed miserably and spectacularly
Wow that looks great nice job!
Ooh very cool!

Would there be potential to add a level editor later, either on-calc or PC?
JamesV wrote:
Ooh very cool!

Would there be potential to add a level editor later, either on-calc or PC?


Yes there is of course :) but most likely on PC due to how the level data's arranged in the program
there's already a perfect blockorz for ti 84 plus ce though...
TI84PlusCENerd wrote:
there's already a perfect blockorz for ti 84 plus ce though...

Not true. That's for the inspire.
calcgeek wrote:
TI84PlusCENerd wrote:
there's already a perfect blockorz for ti 84 plus ce though...

Not true. That's for the inspire.


I'm fairly certain they're talking about NoahK's port of Bloxorz for the CE. Even then, TI84PlusCENerd's statement isn't really a nice thing to say. Yes, I admit that NoahK's port is quite a lot better than mine, but do you really think that's my goal? To make perfection? This is merely my first C project and I am using it as a way to learn C, nothing more.
Plus he is having fun making the game. He doesnt even have to release it for us but he wants to. You should be supportive. Plus that one is in ICE not C.
  
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