Hey there! I made a program that renders the duck from duck life using just math and shapes with the CE C Toolchain. I mostly made it to test animations for a Duck Life port I'm working on but it looks pretty neat, I figured you guys would like it. You can even use the drawduck.c/h files in your own code (assuming you're using the CE C Toolchain gfx library) for your own programs, but as it stands now it isn't particularly fast. If you look at the source code for the library you can pretty easily see how to use the duck API lol.

https://github.com/gooberdood/Duck-Life-Duck-Renderer-CE



Duck life port? It sounds plausible…
FieryFork wrote:
It sounds plausible…


I figure at least the first game should be, beyond that might be pushing my personal limits considering I'm having speed issues already lol.

Edit just to prevent double posting, but alpha 2 has been released! Pretty much nothing is different presentation-wise but it runs slightly better. I'm only uploading it because I'm going to focus on speed which means lots of changes, its an archival of the old version essentially. It can be found here, https://github.com/gooberdood/Duck-Life-Duck-Renderer-CE/releases

Edit once more: Alpha 3 is out, and with it comes the option to render 3 more ducks on screen to test performance. It also adds a low quality mode to work faster, currently it can render four ducks on screen at low quality at around 20fps, which is decent for a start. I think I'll only make two or three more releases of this before making the actual game lol
  
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