- Rom Hacker w/ emulators (Paid; Onoging)
- 09 Jul 2025 07:17:38 pm
- Last edited by derek_b on 09 Jul 2025 07:40:43 pm; edited 1 time in total
Hi. I'm looking for 1 reverser/rom hacker working primarily with PSP and PS1 emulators, MIPS architecture and binary game formats ranging from textures, compressed FF4 LZTX archives, special effects modification, GUI tools, script decompilation and recompilation, RPG math and system editing, text string editing and more.
Based on milestones, immediate half ($250) upfront after review ($250) (PayPal only), half upon completion. Starting immediately. We will keep the process on track overtime.
The tool would be made to edit most the game (overhaul):
1. Character — Edit character stats, LV Stats, Growth, etc.
2. Abilities — Edit/add/remove ability slots, edit ability statuses, character ability list, commands, etc.
3. SpecialFX — Edit Magic specials effects, and the `screen framebuffer effects`.
4. Inventory — Editing/adding/removing items and equipment.
5. Maps — edit the game's ".CN2" maps, add new maps, set collision, remove unused maps etc. Can also edit the script here relative to each map and the world map , as well as adding or removing a new world map slot.
The game's event script ("game logic" its sometimes also called) I attempted to reverse its opcodes and decompile it to a `C-like` syntax (I'm familiar with that presented language), to recompile my changes.
All the games texts strings are in one file: `message_XX.lzs` (en, fr, jp; i.e. "message_en.lzs").
6. Enemies — Edit Stats, LV, Statuses and Abilities, etc. I also attempted to decompile monster A.I. scripts to the same `C-like` syntax to recompile changes/additions.
7. Menu — Editor for editing/animating (add/increase/decrease frame speed etc.), scale/resize menu UI and battle UI elements in the game.
8. Shops — Editing/adding/removing shop data.
9. Textures — replacing/adding new/removing .TM2 textures.
10. Etc. permanent patches.
It's $500 (half upfront, half after) per milestones which can also be broken down into more milestones as needed.
PM/Email me if interested: derek@treissoft.com
Based on milestones, immediate half ($250) upfront after review ($250) (PayPal only), half upon completion. Starting immediately. We will keep the process on track overtime.
The tool would be made to edit most the game (overhaul):
1. Character — Edit character stats, LV Stats, Growth, etc.
2. Abilities — Edit/add/remove ability slots, edit ability statuses, character ability list, commands, etc.
3. SpecialFX — Edit Magic specials effects, and the `screen framebuffer effects`.
4. Inventory — Editing/adding/removing items and equipment.
5. Maps — edit the game's ".CN2" maps, add new maps, set collision, remove unused maps etc. Can also edit the script here relative to each map and the world map , as well as adding or removing a new world map slot.
The game's event script ("game logic" its sometimes also called) I attempted to reverse its opcodes and decompile it to a `C-like` syntax (I'm familiar with that presented language), to recompile my changes.
All the games texts strings are in one file: `message_XX.lzs` (en, fr, jp; i.e. "message_en.lzs").
6. Enemies — Edit Stats, LV, Statuses and Abilities, etc. I also attempted to decompile monster A.I. scripts to the same `C-like` syntax to recompile changes/additions.
7. Menu — Editor for editing/animating (add/increase/decrease frame speed etc.), scale/resize menu UI and battle UI elements in the game.
8. Shops — Editing/adding/removing shop data.
9. Textures — replacing/adding new/removing .TM2 textures.
10. Etc. permanent patches.
It's $500 (half upfront, half after) per milestones which can also be broken down into more milestones as needed.
PM/Email me if interested: derek@treissoft.com


