From ages long past, I created 2 little kits meant to help BASIC programmers work with moving a character around a screen between map segments, and then one to show off how to make a scrolling map style of game. These can be found here (Surprisingly not on Cemetech, will have to fix that at some point):
https://www.ticalc.org/archives/files/fileinfo/364/36409.html (Loads map screen by screen)
https://www.ticalc.org/archives/files/fileinfo/403/40345.html (Loads a large map, map scrolls around character like Pokemon Red/Blue)
I realized with the newer calculators, these projects don't really fit, due to the much wider screen size that our newer tech has. So my intentions (read: as I have the time and energy) are to see about making these work on the CE, either via full screen or partial screen. Mostly out of idle curiosity to see how it will work and look, but also to get myself back to programming something that I should be mildly confident in building.
https://www.ticalc.org/archives/files/fileinfo/364/36409.html (Loads map screen by screen)
https://www.ticalc.org/archives/files/fileinfo/403/40345.html (Loads a large map, map scrolls around character like Pokemon Red/Blue)
I realized with the newer calculators, these projects don't really fit, due to the much wider screen size that our newer tech has. So my intentions (read: as I have the time and energy) are to see about making these work on the CE, either via full screen or partial screen. Mostly out of idle curiosity to see how it will work and look, but also to get myself back to programming something that I should be mildly confident in building.