Hi all!
I'm here to finally announce and release the game I have been working on for the past 5 or so years!
TInymon is a turn-based monster-collecting RPG greatly "inspired" by the first release of a popular game series

I've tried to pack as much content in there as I possibly could. You have a whole overworld to explore with 8 cities and boss arenas, 16 different monsters to pick from, a complex battle mode with items, stats, types and many different attacks. It even comes with link cable trading and battling! From testing this myself and watching a few friends play, it takes between 5 and 8 hours to beat.
Alongside the game, in the zip, you will find a manual filled with lore, tips and trivia about the game. I highly recommend keeping it nearby as you play this, it helps with planning battles.
This game is a bit massive weighing in at 9.4KB compressed (and 14.8KB uncompressed, so you will need at least 24KB of available memory to run). It runs on stock TI83 using ZX7Load ( http://ceme.tech/DL2524 ). A TI83+ port/director's cut of sorts is planned but that won't be for another few months at least as I want to focus on other projects for a while.
The game is available at http://ceme.tech/DL2587
The source (as unreadable as it is) is available at https://gitlab.com/_targz/tinymon
Enjoy!
I'm here to finally announce and release the game I have been working on for the past 5 or so years!
TInymon is a turn-based monster-collecting RPG greatly "inspired" by the first release of a popular game series



I've tried to pack as much content in there as I possibly could. You have a whole overworld to explore with 8 cities and boss arenas, 16 different monsters to pick from, a complex battle mode with items, stats, types and many different attacks. It even comes with link cable trading and battling! From testing this myself and watching a few friends play, it takes between 5 and 8 hours to beat.
Alongside the game, in the zip, you will find a manual filled with lore, tips and trivia about the game. I highly recommend keeping it nearby as you play this, it helps with planning battles.
This game is a bit massive weighing in at 9.4KB compressed (and 14.8KB uncompressed, so you will need at least 24KB of available memory to run). It runs on stock TI83 using ZX7Load ( http://ceme.tech/DL2524 ). A TI83+ port/director's cut of sorts is planned but that won't be for another few months at least as I want to focus on other projects for a while.
The game is available at http://ceme.tech/DL2587
The source (as unreadable as it is) is available at https://gitlab.com/_targz/tinymon
Enjoy!
