What was the best completed project of May 2024?
Basic Basic Revolution: The Graphical
 40%  [ 4 ]
Gimme 5: All Stars
 30%  [ 3 ]
Journey in Odessia
 10%  [ 1 ]
Mario Bros. Arcade CE
 20%  [ 2 ]
Playdate fractal clock
 0%  [ 0 ]
W0RDLE - PvP game in TI-Basic
 0%  [ 0 ]
Total Votes : 10

Welcome to the next installment of Projects of the Month. It appears that this past May was a busy month for Cemetech members, so buckle your seatbelts and get ready for some awesome projects!

  • Basic Basic Revolution: The Graphical: StephenM has released the first version of his DDR-inspired game, with very impressive graphics, especially for pure TI-BASIC! It’s a lot of fun and also pretty challenging, with even more features planned for the future.

  • CosmoCE: A Cosmodread-based roguelike for the TI-84CE: DaniNyaaa announced a top-down roguelike game she has been working on inspired by the VR horror / survival game Cosmodread. Along with creating some detailed mock-ups, she has also shared screenshots of the current new run menu, featuring a neat CRT effect!

  • Custom Calculator Keys (TI-84 Plus CE): beetlepaws continued to work on a set of custom keys for the TI-84 Plus CE, with plans to inject glow in the dark resin into grooves for the text to make glowing keys. They’ve also decided to fully paint their calculator with a custom galaxy design to go with the custom keys, which looks absolutely amazing!

  • Designing the BASIC Editor of the FUTURE: merthsoft, the creator of seminal TI-BASIC editor TokenIDE, is discussing plans to create a modern TI-BASIC IDE for computers and web. He is looking for suggestions and feedback on features and how things should be implemented. There’s already been a lot of good conversation in the topic, especially around building an optimal TI-BASIC tokenizer, so make sure to check it out yourself if you’re interested.
  • Elite for the TI-84 Plus CE: euphory has been working on missile and ship AI for their Elite port. They’ve been busy with finals but hope to have more time to work on the project in the next few weeks.
  • Generative Art Inspired by Interacting Fields: merthsoft has worked more on his Cellular Automata program for PC, and has also moved it to its own repository along with providing an updated download.

  • Gimme 5!: A word-guessing game [TI-84 Plus CE]: Captain Calc has finally released their long-awaited Wordle-inspired game, which features puzzle sharing, beautiful graphics, different game modes, and more! If you enjoy word puzzles, be sure to give it a try.

  • HexaEdit CE: On-calc hex editor: Captain Calc has also published a patch to their TI-84 Plus CE hex editor program, fixing a bug that resulted in the miscalculation of the sizes of TI-OS matrices. If you use the tool, make sure you get the updated version.
  • Journey in Odessia: TI Nspire via Lua: rnirnber released a JRPG game for the TI-Nspire featuring a unique world, turn-based monster fighting, a princess to save, and more. Since the game is written using TI’s Lua engine, it does not require any jailbreak to run and works on the latest TI-Nspire OS versions as an added bonus!

  • Mario Bros. Arcade CE: lannoene has brought the Mario Bros. arcade minigame from the GBA to the TI-84 Plus CE. Their recreation features 20 levels and very faithful graphics, and they have plans to possibly incorporate more levels and multiplayer in the future.

  • Pac-Man Museum CE: grubbycoder also decided to bring a classic arcade game to the CE, and has started work on a collection of Pac-Man ports with a port of the Game Gear version of Pac-Man already complete!

  • PiEditor - A program editor using Celtic CE: pi644721 published an update to their program editor this month. The update includes bug fixes and optimization, and part of the editor has been rewritten as well.
  • Playdate fractal clock: Recently returned Cemetechian Ivoah created a clock for the Playdate console inspired by a fractal clock web demo. The program is written in C and generates some pretty cool patterns as well, so be sure to take a look for yourself!

  • Random Things: StephenM has made a topic to collect smaller projects he has created and is working on. The topic currently features a 3D wireframe renderer, 3D grapher, and plot sprite editor written in TI-BASIC, along with a raycaster program written in ICE.

  • [CE] Starlight Conquest - inspired by Dune & StarCraft: mid has continued working on their RTS game and demoed their unit targeting system this month.

  • Theory to fixing TI-84 Plus CEs that won't charge.: TheLastMillennial worked on diagnosing a common issue with the TI-84 Plus CE where it will go into a bootloop after the battery dies. After some testing, he believes one solution could be to temporarily disconnect the screen from the calculator, as it will double the battery charge rate when booting the calculator.

  • tivars_lib_py Development Thread: kg583 announced a new release of the tivars_lib_py python library featuring a “smart” tokenization mode.
  • TokenIDE Now Open Source: merthsoft has moved TokenIDE’s source code from Bitbucket to GitHub, along with adding support for .83p files.
  • Train Simulator Controller: KermMartian has been working with Geekboy1011 to laser-cut some prototypes of the Class 800 dashboard for his Train Simulator controller, along with describing the process of creating and adding the Driver’s Reminder Appliance into his control setup.

  • W0RDLE - PvP game in TI-Basic: Cars and Ice Cream has created a Wordle-inspired multiplayer game where one person inputs a word and the other person attempts to guess it in typical Wordle fashion. Grab a friend and give it a try!

  • Yet Another Minecraft: TI-84 Plus CE Edition: jasper7474 has finished the world saving feature for their 2D Minecraft game, along with working on slimming down unnecessary bloat and working on optimizations.

That’s all for May’s Projects of the Month! As always, make sure to vote in the poll for your favorite project that was completed in May and show the author your support. With school letting out for some Cemetechians, it’s the perfect time to start your own project now and we’ll see you again in a month for a recap of June!
Thanks for the hard work on May's PotM, Tiny_Hacker! It's worth mentioning that this was finished five days ago, and a lack of editors/proofreaders are to blame for this being posted ten days into the month. Of course, amazing progress as always on a pleasantly surprising variety of software and hardware projects to all of the creators in this month's PotM.
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