It has been quite a while since I wrote a substantive TI-BASIC program!

My favorite calculator games are short arcade-style games- I think the format works particularly well on a device primarily used for other purposes because the time commitment for any individual round is low. Logical recently reminded me of his port, and I thought I'd take a stab at it in TI-BASIC.

I don't have much to show for now besides the graphics. Here's a ring. Not very interesting.



A significant issue with programs like these is that their speed depends on which hardware revision you're running it on and how full your VAT is (among other things, but these are the two most significant factors, in my experience). An exciting program on M+ can be horrifically boring on calcs made before that revision. I think I'll try to reduce the influence of this effect by forcing the base speed to be proportional to the time the program takes to draw the ring. I can only measure it to the precision of the nearest second, but this should be enough for my purposes. I consistently measure 2 seconds on a freshly-reset rev-M calculator and 5 seconds on a freshly-reset rev-C calculator.
  
Register to Join the Conversation
Have your own thoughts to add to this or any other topic? Want to ask a question, offer a suggestion, share your own programs and projects, upload a file to the file archives, get help with calculator and computer programming, or simply chat with like-minded coders and tech and calculator enthusiasts via the site-wide AJAX SAX widget? Registration for a free Cemetech account only takes a minute.

» Go to Registration page
Page 1 of 1
» All times are UTC - 5 Hours
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

 

Advertisement