Its...a work in progress
The whole thing is basically a c++ port of Minecraft 4K. The main trouble so far is keeping the ram usage low enough to run on an actual CG50. As of now the program uses ~500kb of ram and I'm working on lowering that number. Ok bye
The computer I made this on was recently lost along with all the projects files. The backups I have of the port are very old and dont really work. Currently I dont have a lot of free time to work on it again and dont think I will be able to finish it in the forseeable future.
I hope to pick it up again sometime but that wont be for a while.
Very sorry to hear that you lost your work. The best time to fix your backup strategy is before you lose anything, and the second best time is after you experience significant data loss. Here are some strategies: https://www.cemetech.net/forum/viewtopic.php?t=4772
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