- Cemetech Contest #25: Heat
- 22 Feb 2021 08:01:54 pm
- Last edited by epsilon5 on 03 Mar 2021 09:16:07 pm; edited 5 times in total
NOTE: Unlike CC24, this is not a team contest: entries will be created individually.
Cemetech Contest #25 is all about games featuring heat, as the kind produced by a fire, oven, or star. Games must feature the concept of heat as a primary game mechanic to be eligible for this contest.
Games for this contest may be in any language, for any platform. Game engines, such as Unity and Unreal, will also be allowed; the use of any assets, such as sprites and code, will also be permitted provided that they are public at the start of the contest. Projects released or started before the contest's beginning are ineligible for entry in the contest. In order to qualify for the contest, the game must feature heat as a primary game mechanic, but how you choose to implement this is up to you. The contest is open to all Cemetech users, except for judges.
Please create a thread to document your progress throughout the contest, in the format "CC25: <your username>". Receiving help is also allowed for the contest, provided it is done through a Cemetech-run public place of discussion, such as the forums, SAX, IRC, or the Cemetech Discord server. If you receive help from someone, be sure to give them credit in your thread and/or game.
Submit your entries via email to contest [at] cemetech.net. Submit it in the same format as you would upload the file to the Cemetech archives. In the readme file, please include a contest-specific section that includes the language it is written in and the platform it was written for. Include any optional screenshot(s) in the submission itself. As code quality will be assessed by the judges for scoring, your submission must include the source code for your program. You may choose not to include the source code when you upload your program to the Cemetech archives, but it is required for the email submission. You are also allowed to submit your entry to the Cemetech archives, however, it will not be accepted until the contest submission period is over. All entries must be in by the dates outlined below, under Timeline. You may only submit one entry (if you want to submit an update to your entry, PM either epsilon5 or KermMartian, and re-email your submission).
Judging and Scoring
The standings for the contest will be determined by means of a new format: entries will be graded by a panel of judges in the same manner that was done for the 23rd and 24th Cemetech Contests, and there will also be a community vote, in the fashion of Cemetech Contest 22. The program receiving the highest marks by the judges will obtain an additional 50% of the votes that were submitted to the contest (so if there were 50 community votes, the best-judged program would receive 25 extra). The judging will take place before the community poll, and its results will be released in the final standings post.
EDIT: The judging panel has been finalized: LogicalJoe, c4ooo, zeldaking, and EverydayCode will be judging this contest, along with myself.
This contest will begin on February 22, 2021, and end one month afterward, on March 22, 2021, at 11:59 PM EST. Assuming no delays or extensions, the judges' results will be finalized on or before March 29th, with the community poll starting on March 30st. Final results will be posted within a week after the community poll completes.
Thanks to tr1p1ea, there will be a $25 Steam voucher as a prize for winning the contest, and $10 for winning either second or third place.
Good luck to all the contestants, I expect some great entries!