- GFX3 : A sprite stacking library [C]
- 27 Jan 2021 04:58:11 pm
- Last edited by Deleted_User_19311 on 01 Mar 2023 04:20:14 pm; edited 1 time in total
Development and Release Thread
This Library will be for a CE C,
It will be an optional inclusion in your project. Meaning it is not come with "gfx" but it does use it.
*Left: By commandblockguy | Right: By EverydayCode
So I was inspired by many users on Cemetech and YouTube to create a Sprite stacking
Library along with a Sprite stacking engine and on calculator tool.
"The reason I would make an on calculator tool is because most tools out there either cost too much, or they're just unreasonable."
BTW Tool may look like:
"very good content creator (but does not listen to viewers) here is his channel "
The goal of this project is to make a sprite stacking library that is efficient and optimized for developers to use.
Examples of sprite stacking:

The examples above will be what will be what the library will try to replicate and of course try to implement different types of optimization methods. 😛
I'll be posting more information down below ... such as the function and more info about the engine and on calculator tool. Also, I will be posting Demo prototypes!!








