rI have tried the new version and it always starts the same level for me so I could not test different levels - the only thing I noticed at around 29-30 levels the list of levels loads but any more levels (i'm not sure if it is the amount of levels or the total memory they take) and the CG50 reboots.
With the old version I can play many levels but the following are crashing:
SuperMarmOdysseyIntroCap,
SuperMarmWorld6 (but 1 to 5 play),
Illusions,
Wow levels
I downloaded all the levels but initially loading more than 20 would crash the add-in - so I started adding them in order of size and eventually managed to open the add-in with out a crash (maybe the add-in has self healing feature
or maybe something else happened randomly) but it appears quite slow scrolling from one level to another.
I wish I could use 'del' button to delete levels from the list directly (perhaps some broken level or once it was completed - it is quite hard to pick the file through memory app as level names and file names don't appear the same.
Also ac/on or more precisely off button would be nice to have working for switching the calculator off and on. I realize 'shift' if mapped to something else besides pause could be additional challenge for the off button but can imagine there are other issues with this too.
Finally button detection is somewhat buggy with continuous button presses - for example if I decide to use two rows of buttons for mapping key let's say '1' for jump/attack, '0' below it for run, 'exe' for right, and '-' above 'exe' for duck, I think the column row matrix gets confused so if i keep holding run and right and then do jump I get duck too... so many combos of of 1 and 0 with exe give '-' button press, in fact even holding '2' and '.' or similar combos in the bottom two rows then pressing 'exe' gives '-' button press.
Thanks again