How does this sound?
Good.
 40%  [ 6 ]
Very good.
 46%  [ 7 ]
Good, but you're never going to finish.
 13%  [ 2 ]
I don't care.
 0%  [ 0 ]
Awful.
 0%  [ 0 ]
Mediocre.
 0%  [ 0 ]
Total Votes : 15

Argus wrote:
20 levels and that awesome new turning speed!? It's looking amazing. I can't wait to see the sprites in. It's gonna look so neat! Btw if you want help with map design, I could help you. I may not be much of a sprite designer, but I love to design game maps!


I just might take you up on that offer. PM me if you’re still willing, please (and thanks in advance). I’ll send you the level editor. Unfortunately, due to time constraints, those levels won’t realistically be able to be in the CC23 entry, but I’d be happy to put some/all of them in the final release.
Progress update:
-guards can now see players through windows
-a lot more stuff I don’t want to type right now
I’ll give a screenshot soon, I’m almost ready to submit.
So I guess I'm done! Thanks to everyone who helped me out in this contest with learning C and supporting me, especially MateoC and matkeller19. Good luck to all of the other contestants.

Edit- Full playthrough:
The finished product looks great, you have done very well to complete this within the timeline.
tr1p1ea wrote:
The finished product looks great, you have done very well to complete this within the timeline.


Thanks. This went a lot better than DR1VE, since I mainly tried to focus on the core mechanics first, then build on that. That’s what I’ll do for future contests, too.
  
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