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Cemetech Contest #23 is all about games featuring spies and/or stealth! Participants may write a game in any language for any platform. Games must feature spies or stealth to be eligible for this contest.

General
Games can be in any language, for any platform. The game must feature stealth and/or spies to qualify. How this is implemented is completely up to you; be creative! You are allowed to use sprites, code, and other assets, provided they are public at the start of the contest and the game is still original. There must not be any inappropriate content, or any content that discriminates against others. This contest is open to all Cemetech users.

Submitting your game
Submit your entries through email (contest at this website’s domain). Submit it in the same format as you would upload the file to the Cemetech archives. In the readme file, please include a contest specific section that includes the language it’s written in and the platform it was written for. Include any optional screenshot(s) in the submission itself. You are also allowed to submit your game to the Cemetech archives, however it will not be accepted until the contest submission period is over. All entries must be in by 11:59 PM EST on the due dates outlined below. You may only submit one entry (if you want to submit an update to your entry, PM either Jeffitus or KermMartian, and re-email your submission).

Development
Please create a thread to document your progress with the title format "CC23: <username>". You are allowed to receive help for this particular contest, provided that it is done publicly on either the forums, or on SAX/IRC. If you receive help from someone, make sure to give them credit!

Judging
Judging for this contest will be done by a panel of 3 judges. Two of these judges are Jeffitus and _iPhoenix_; if you would like to be the third judge, please PM Jeffitus Edit: the third judge will be slimeenergy. Participants will be judged based on criteria decided by these judges. The judges will also take into account limitations of the platform and language of the game when judging. (Clarification edit: judges are not allowed to enter the contest).

Timeline
The contest will begin September 2nd and end on October 3rd. Assuming no delays or extensions, the judges' results will be posted on or before October 14th.

Good luck everyone!

100th post!
Quote:
a game in any language for any platform
To make sure I understand this correctly:
  • It must be a game.
  • It can be in any calculator/computer/mobile programming language
  • It can be for any calculator/computer/mobile platform
Do I have it?
KermMartian wrote:
Quote:
a game in any language for any platform
To make sure I understand this correctly:
  • It must be a game.
  • It can be in any calculator/computer/mobile programming language
  • It can be for any calculator/computer/mobile platform
Do I have it?


Yes, that is correct Smile.
Is it illegal to use an open source, publicly available game template as a base for my game? Here it is
Pieman7373 wrote:
Is it illegal to use an open source, publicly available game template as a base for my game? Here it is

This particular example would be fine, as it's more of a library than a full fledged game, and it is publicly available.
Jeffitus wrote:
Pieman7373 wrote:
Is it illegal to use an open source, publicly available game template as a base for my game? Here it is

This particular example would be fine, as it's more of a library than a full fledged game, and it is publicly available.


Okay, thank you!!
Planning on using unity to develop my entry. I will be coding in C#. My question is are game engines (such as unity, unreal etc) allowed?
zeldaking wrote:
Planning on using unity to develop my entry. I will be coding in C#. My question is are game engines (such as unity, unreal etc) allowed?


As per this rule, yes they are:
Quote:
You are allowed to use sprites, code, and other assets, provided they are public at the start of the contest and the game is still original.
Jeffitus, slimeenergy, and myself (the three CC23 judges) have devised a scorecard that entries will be graded against.

Use this to guide your entry.
Quote:
All judging criterion are scored out of ten and then summed for a total score. We will take language restraints into consideration.

  • Originality: How novel and interesting the game idea is.
  • Style: How well the game is implemented visually.
  • Theme: How well the game fits the theme of spies/stealth.
  • Code Quality: How well the game is implemented. This is a combination of readability, speed, documentation, and optimization.
  • Enjoyability: How much we liked the game, in general.
  
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