Okay so I deliberated for a long time but I decided to have a crack at a contest entry. Been a long time since I did any calc coding (even though I should have been ...) but I'm hoping to get something at least in playable demo form released - even if it's not by the deadline, but fingers crossed.
I have been busy since Friday coding a lot of background routines for my idea, which will be *kind of* like Splatoon in the sense that you run around trying to cover as much of the play area in ink vs an AI player. The player with the most coverage when the timer expires wins. After the contest I plan on adding more modes, but since timing is tight this is likely the only game mode for now.
So far I've got the destructible tilemap stuff working, have some pretty basic sprites and have a simple title screen shown here:
So yeah, called Splatown lol
This screenshot shows how the player & AI can draw over the map in memory etc
The AI is VERY basic...
Unfortunately I won't have other Splatoon like features just yet, like swimming and different weapons etc since there is only like 2 days remaining.
NOTE: The map screenshot is what things look like in memory, the player will see things from a different point of view .
I have been busy since Friday coding a lot of background routines for my idea, which will be *kind of* like Splatoon in the sense that you run around trying to cover as much of the play area in ink vs an AI player. The player with the most coverage when the timer expires wins. After the contest I plan on adding more modes, but since timing is tight this is likely the only game mode for now.
So far I've got the destructible tilemap stuff working, have some pretty basic sprites and have a simple title screen shown here:
So yeah, called Splatown lol
This screenshot shows how the player & AI can draw over the map in memory etc
The AI is VERY basic...
Unfortunately I won't have other Splatoon like features just yet, like swimming and different weapons etc since there is only like 2 days remaining.
NOTE: The map screenshot is what things look like in memory, the player will see things from a different point of view .