Login [Register]
Don't have an account? Register now to chat, post, use our tools, and much more.
(Keep in mind that this game isn't that epic as it's only my second C game)
For this post I'll try to not reveal too much about the options/story.

As the title suggests, this game is about an epic adventure (title may change in the future). This game is heavily inspired by ADVENTUR. My goal of making this game is to have a lot of options and paths. I was originally going to name this game "Epic Adventure", but I'm planning on naming it "x Adventures", where x will be the amount of options/scenarios/paths I make for the game once it's finished. For example, "502 Adventures".

Here's what I got so far (spoilers):


From now on i'll be referring to the menu that says "What do you do?" as the "option menu", and the menu with a list of option menus as the "option list menu"

Here's what I have planned (Top is highest priority, bottom is lowest):
1> Fix known bugs (if any)
2> More options and paths

Finished:
2> Some form of alpha scrolling in the option list menu Done
3> Add a way to go to the title screen from the option list menu, and go from the option menu to the option list menu without having to die or quit the program Done
4> Title screen Done


Edit: I'll now be posting milestones for the number of options I've written, as well as what the text was for that option.

Option Count Milestones:
Option #50:"You press the green button. You catch on fire again. However, this time you die."
Option #100: "You shout, 'Qaziem tsaran korilath!' The wizard explodes. Yes. Explodes. The devil is pleased. Your insanity subsides. You are now a powerful wizard."
Option #150: "As you shoot up the sky bullet holes appear everywhere. Also, each robot's pair of shoes fall off. The king of laser eating robots attempts to take action but after losing his shoes he flees in embarrassment. The rest of the laser eating robots follow."

I'm open to suggestions if anyone has any.
I didn't expect myself to be finishing three of the five to-do list items this quickly, but they were easier than expected. Here are the things that I finished.

Alpha scrolling!


A title screen and a way to get from the option menu to the option list menu to the title screen (Clear will go back, but if pressed on the title screen the game closes)!
This looks pretty promising, but I feel like the name is a bit too generic for it to stand out.
gplastic wrote:
This looks pretty promising, but I feel like the name is a bit too generic for it to stand out.


Thanks, and as I said in the post:
Artsicle wrote:
I was originally going to name this game "Epic Adventure", but I'm planning on naming it "x Adventures", where x will be the amount of options/scenarios/paths I make for the game once it's finished. For example, "502 Adventures".
  
Register to Join the Conversation
Have your own thoughts to add to this or any other topic? Want to ask a question, offer a suggestion, share your own programs and projects, upload a file to the file archives, get help with calculator and computer programming, or simply chat with like-minded coders and tech and calculator enthusiasts via the site-wide AJAX SAX widget? Registration for a free Cemetech account only takes a minute.

» Go to Registration page
Page 1 of 1
» All times are GMT - 5 Hours
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

 

Advertisement