Is it possible to scale the size of each tile or the entire tile map when you draw it?
I would want this tile map (CEmu screenshot)
To look like this (Edited Image)
and after a lot reading all posts with the word "tile" in the main post, three different wikis/documentations, and seeing all tilemap related commands in the command documentation I decided I would just ask here. I tried scaling up the textures but that increased the size by about 10 times, which isn't worth it because I'm not even using the extra resolution I get by scaling up the tileset.
From what I've seen I don't think this is possible without changing the texture size, but maybe there is and I just can't find it.
If this is possible, how can I accomplish this?
I would want this tile map (CEmu screenshot)
To look like this (Edited Image)
and after a lot reading all posts with the word "tile" in the main post, three different wikis/documentations, and seeing all tilemap related commands in the command documentation I decided I would just ask here. I tried scaling up the textures but that increased the size by about 10 times, which isn't worth it because I'm not even using the extra resolution I get by scaling up the tileset.
From what I've seen I don't think this is possible without changing the texture size, but maybe there is and I just can't find it.
If this is possible, how can I accomplish this?